Happy Sunday everyone. I for one am glad this is the last NFL sunday with political ads, as I am ready for this goddamn election to be over. Anyway, I’ve been playing some Civ 5 and minecraft. Hope everyone had a good weekend
I’ve been plugging away at Kenshi for a few days trying to figure out where the fun was and wasn’t finding it.
Today I inadvertently stumbled into the Dust King tower and now I’m rich and starting a mega base.
Kenshi is the ultimate 0 to hero. From less than a common bandit to commanding armies taking down the Empire and Slavers, it’s a great feeling one you really get going.
damn i never made it past getting slaughtered as a weakling… every. single. time.
It’s really simple, whenever I cut a slaver or fascist into pieces with my human-sized sword I gain 1 strength.
Got bummed about losing my flagship in Cosmoteer, so taking a break with Diablo 3’s new season. Still grinding Balatro. I’ve about 2/3rds. of the decks beaten on gold with the rest not far behind.
I beat Warhammer 40k Rogue Trader finally. Now I’m doing a fash playthrough of Disco Elysium.
Be careful, there’s a bug that after doing a fascist playthrough if you do another playthrough your character portrait will still be fascist harry
How was Rogue Trader? I haven’t played the other Owlcat games because they have overwhelming options and I’m not a tabletop enjoyer. I read Rogue Trader is a completely different rules system though.
I liked it quite a bit. The combat system is easy enough to wrap your head around. Being able to see what your chances of hitting different enemies are before you move is a nice touch. I played on daring and the game felt a little too easy at points.
The story is good and the companion characters (and some other npcs) are compelling. The game has roughly 3 “alignments” that decisions can fall under that give perks for advancing them. I played as a heretic, for instance, and got an ability from that alignment that lets me massively boost a party members’ stats for a few turns, but they fall prone afterwards.
Each character gets 2 classes as they advance. With that in mind the choices currently feel pretty limited.
The minigame Owlcat shoved into the game - ship combat - is actually pretty fun unlike in their Pathfinder games.
Crosscode continues to be delightful.
decided to try supertuxkart again after dismissing it as a bad game years ago. surprisingly, it’s quite entertaining. it still have very rough edges but it’s actually fun to play for a bit
Nothing
I’ve played nothing, for two consecutive weeks. Wow.
I’ve been playing Touhou games all week. First off I have been making my way through Touhou 19: Unfinished Dream of All Living Ghost (Most normal TH game title btw.), very fun, gotten to the point where I can take my eyes of my character and simply dodge the bullets by looking at their trajectory instead of trying to dodge last second. Currently got stuck fighting Suika as Son Biten, probably gonna try again tomorrow when I’m fully rested and can dodge the two final spellcards without eating dirt.
But the amount of time spent on TH19 is peanuts compared to my sudden addiction to Mystia’s Izakaya, guess I had a hidden passion for cafeteria management games. It’s been a blast, a little burnt out now tho, but I’ve barely touched half the DLC for it, so whenever I get the urge to play it again, I got plenty to look forward to.
EVE-O
new group is transfem wormholers and its glorious
I misspent many nights in my youth stealthed in a WH scanning and making bookmarks to feed to the squad. Good times.
Played a little bit more Dawn of War: Dark Crusade. I am bad at RTS but easy mode seems reasonable. I will say it’s odd that I can mostly just ignore like half of the resource points. Eldar webway gate teleportation go woosh.
Tried to play Monster Hunter: Rise with a friend but he burned out after losing to Narwa twice, both times due to randos joining the hunt and then dying. There’s a reason I always set it to a private lobby but he will never learn.
Pirated Spoice Muhreen 2 and played a few hours. Smh they primaricised my boy. My first instinct is to say that it seems harder since executions don’t give free HP anymore, although it gets easier after the tutorial because you now have your BATTLE BRUTHAS to revive you whereas before you just got eaten by 3000 gaunts. Not a fan of the parry mechanic tbh, I think just having a “block” button is fine and that you don’t need the special instakill moves. Also weird how termagants are apparently snipers? Fleshborers and Devourers both have worse range than bolters in the lore/on the tabletop.
Played through animal well today. Fun little game! I’m not going to try to get any more secrets, it is kind of tedious
I suck at these types of games… i like the idea, i like how alive the world feels, but i just die over and over and over and it becomes not fun at a certain point
Yeah, the level design is not great in places but for a tiny team it’s still a great game
Sulfur lately, it released last week in early access and it’s been pretty fun figuring out the way it works. It has a quirky sense of humor which is nice, the gunplay is satisfying and the amount of tinkering you can do is fun.
i played a little spell brigade, pixel coloring book, and house builder
wouldn’t really recommend any of them, but i can’t stop doing the coloring book thing… scratches a similar itch to playing powerwash simulator for me
FTL Multiverse. I think I’ve unlocked over half of the 120 something ships.
So i just built a little Linux mini pc over the weekend that can run anything a steam deck can run. Anyone got recommendations for some exploration and puzzle solving?
Monster Hunter Wilds beta! Feeling comfortable with hammer, sword and shield, and gun lance. Gonna try to learn lance too. The performance was a little jank with multiple monsters and players on screen, but hope the demo was an older build or something but that might be cope lol.
Still playing Metaphor and I’m around 55 hours in. Made a mistake and had to go back to an older save and lost about 3-4 hours of progress lol. I’m playing on hard mode and enjoying it, but have some gameplay mechanics criticisms and why they’re extra punishing for no reason. This game feels around the same difficulty as an SMT game and not Persona. Also there’s a TON of menuing and moving stuff around in your equipment/inventory to have the right spells for weaknesses. Other than that it’s my GOTY, i think.