I fucking knew they were cooked. Can’t wait to see the fanboys try to defend this slopfest mcu fan service turd lmao

  • DefinitelyNotAPhone [he/him]@hexbear.net
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    10 days ago

    All things that I don’t personally like are capeshit slop, all things that I do like are unique artful masterpieces that can broach no criticism.

    Anyway, this looks kinda cool, but I’m mostly just waiting for their mage-heavy game that they’ve had cooking in development for a few years. Or for Sony to get off their asses and port Bloodborne to PC so I have a panic attack against Father Gascoigne again, but this time in a crisp 144 FPS.

      • DefinitelyNotAPhone [he/him]@hexbear.net
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        10 days ago

        My slight-copium guess is that they’re holding off to have it as a launch title for the PS6, but it’s also possible they just lost all the original source code and would have to decompile the existing game to even build a starting point to remaster it.

      • Wheaties [she/her]@hexbear.net
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        10 days ago

        I heard somewhere that they lost or didn’t bother to keep the original files, so to port it they’d have to… I don’t quite know, decompile? …everything out of playstation standards and into something more generic computers can read.

      • barrbaric [he/him]@hexbear.net
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        10 days ago

        Having one or more standalone spinoff after each numbered entry is kinda tradition at this point so I’d assume it’s coming eventually. Elden Ring just sold better so it gets to go first.

        • KobaCumTribute [she/her]@hexbear.net
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          10 days ago

          AC6 was also a sort of side team rather than a full studio project, so they’ve probably still got people on that. AFAIK AC6 was easily the most popular and successful Armored Core game, so it may get more resources now that they’ve confirmed there is a market base for it. There’s just a long windup for any release now.

      • Bureaucrat@hexbear.net
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        10 days ago

        AC6 was so good. Loved repeatedly owning that one pilot who kept coming back. Didn’t realise he did come back until my second playthrough.