I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.

What about you? Are you more into RPGs, shooters, or something else entirely?

  • Vespair@lemm.ee
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    I play almost every genre (minimal interest in sports games, admittedly), and my favorite changes all the time. But in general, here are some of my all-time top games:

    Final Fantasy Tactics

    Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)

    Spider-Man (PS4)

    Hades

    Civilization 6

    • Xechon@lemmy.world
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      Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)

      Are you Australian by chance? I have a lot of complaints about TPS, but then after watching some taskmaster Australia I had a theory; I wonder if there is some fundamental difference in preferred pacing that causes those to fall flat for other audiences? In dialog, humor, events, etc.

      • Vespair@lemm.ee
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        East Coast USA, born and raised and lived in all my life. So no, not Australian.

  • Dr. Moose@lemmy.world
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    World of Warcraft!

    I know people like to look down on it here but it’s trully an amazing theme park metaverse experience.

    I don’t have much time for it these days but just playing couple of hours every week is such a joyful experience. There’s just so much to do in the game, great writing, legendary characters, great people playing it. True metaverse experience everyone has been chasing lately.

  • EarMaster@lemmy.world
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    Transport Tycoon was fantastic and thanks to OpenTTD I still play it from time to time.

    Gothic 2 is by far the best Action RPG of all time. Witcher 3 comes close, but still fails to surpass it in so many places.

    Banished always gets me with it’s atmosphere. It feels cozy but at the same time you are close to complete annihilation. Oxygen not included hits the same mark, but also has a distinctive art style and humor to it which I love.

    Stanley Parable (and it’s Deluxe edition) never fails to make me laugh. But it can get tedious sometimes…

  • eezeebee@lemmy.ca
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    It’s easily The Legend of Zelda: A Link to the Past.

    It has everything I could ask for in a game: Sword fighting. Magic. Secrets. Dungeon crawling. An alternate dimension. Side quests. Different tools and items. There’s enough content that it feels fulfilling to complete it. Peak art. Peak music. NPCs don’t talk too much, and there are just enough of them to make the world feel alive. Bosses.

  • Polderviking@feddit.nl
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    I can’t choose an absolute favorite, that’s like choosing a favorite child.

    It’s a toss up between the Mass Effect Trilogy, Cyberpunk 2077, The Witcher (in partiuclarly 3) and (most) of Fallout games (but in particular 1 and 2).

    If you were to put a gun to my head I’d probably pick either Mass Effect Trilogy or Cyberpunk 2077, probably based on what game i’ve played for the millionth time most recently.

  • WereCat@lemmy.world
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    I probably can’t decide on a single one but if I had to list:

    • Operation Flashpoint (a big candidate on best)
    • Mafia 1
    • Giant: Citizen Kabuto
    • Half-Life series
    • Portal series
    • Dark Souls/Elden Ring
    • Age of Empires II (also big candidate on best)
    • Mass Effect series

    And I’m gonna stop myself here because there’s way more which just complicates choice

  • slazer2au@lemmy.world
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    Morrowind. One of the few games you can fail the main quest by going on a rampage or by selling the wrong item.

      • Adulated_Aspersion@lemmy.world
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        Come on, now…

        1. Grind to gather resources.
        2. Make a potion to fortify intelligence
        3. Make a potion to fortify alchemy
        4. Drink potions
        5. While potions are active, make another set of fortify intelligence and alchemy potions, which - as a result of your potion-enhanced intelligence and alchemy skill - now fortified even stronger and longer.
        6. Repeat steps 3 and 4 a few times to become the smartest god-like being around for an infinite amount of time.

        Game-breaking, but I would absolutely do it in real life if I had the option. I want the brains!

  • knexcar@lemmy.world
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    Workers and Resources: Soviet Republic. It’s one of the most complex city builders made, and while the interface isn’t great and there are lots of obscure, weird, and downright unintuitive mechanics, it’s so rewarding to play because you can actually construct your infrastructure with materials and time, and so unlike Cities: Skylines or Transport Fever, the game doesn’t become trivially easy when you get a late game map. Those games you can eventually afford massive bridges and tunnels, but that’s not the case in Workers and Resources, because no matter how much money you have, bridges take time to build, and you’ll have to reroute traffic during construction, so you’ll only use them when you really need them.

    Also I love the scaling, things like gas stations only require a single truck very occasionally, shall industries require a few trucks, and only the big industries like steel require trains (and only a reasonable amount too). As opposed to Cities: Skylines or Transport Fever where every industry ends up with a massive number or trucks or a silly number of trains.

    • REDACTED@infosec.pub
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      I genuinely thought it’s an awful game the first time I tried. Tried it again few months later and fell in love with it.

      My only problem with it is how slow everything happens if you play on realism, so I use cheat engine to speed up the game by a factor of 2-10 with hotkeys, otherwhise it sometimes feels like an idle game

  • whyrat@lemmy.world
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    Best single game is probably Portal. The pacing, storytelling, innovation, sound, all are top notch even 20+ years later. Graphics aren’t phenomenal, but don’t need to be. The challenges and easter eggs made it a blast to 100%.

      • Vespair@lemm.ee
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        I dunno. Frankly they’re both absolutely pantheon, legendary games that deliver a near-perfect gaming experience, but I feel like Portal 1 delivered a kind of tighter package where Portal 2 meanders just a little bit, and while Wheatley is still brilliant I’m not sure I he hit the same way or struck the same tone as GlaDOS. But we’re talking about like nanometers of difference in quality here either way as both games are goddamn stellar.

      • CileTheSane@lemmy.ca
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        I’m on the fence about which is better. Portal 2 is an improvement, but also has its flaws.

        Part of the reason I would argue Portal 1 was better is because it was so unexpected. I went in expecting “interesting puzzle game” which it is, but I did not expect to also get “excellent humor with strange horror vibes and incredibly good personality.”

        If someone didn’t know what a Glados was I think the first one is better. I also recognize that many people who have never played Portal are well aware of Glados.

      • nogooduser@lemmy.world
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        I felt that Portal 2’s difficulty curve was a little off but was perfect other than that. It was too easy for most of the game and then ramped up to what I consider to be a good difficulty level later on.

        The two player portion was fantastic though.

        • duchess@feddit.org
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          Difficulty balance is especially hard for puzzle games, I guess. You can get a good estimate with lots of testing (ha!) with many participants, but even then you or me personally can be outliers.

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    I have to say for me, I know this won’t be everybody, my favorites are going to be the ones that change the way I felt about gaming, not necessarily ones that I would want to play again.

    In fact, I have found that going back to some of the seminal games, or the ones that were most impactful to me, hurt my feelings because they were from a time… Where let’s be real, technical limitations made a lot of very basic quality of life things nearly unavailable.

    I think the 1st that changed the way I felt about gaming was Ultima 4 - they had flushed out the systems of the earlier three, which were pretty primitive, and made morality, all kinds of wonderful internal game systems, relationships, secrets, optional paths, total exploration. 5 and 6 were games that I explored and played molecularly because they were just a joy for me as well.

    Another one I talk about a lot is a game called Squares Deluxe which the developer thankfully changed as freeware a few years ago. So anybody with DOSBox can download it and play it legally, and in my view, it’s the best shape packing game ever made - there are so many amazing mechanics, and if you play Extreme mode and get a great run going, it can be the most thrilling experience!

    How can I forget the very first game I played in arcades which was Atari Warlords at Fiesta Foods! I was bedazzled by the cabinet and I had to have a teenager explain to me what it was! I went flying home and explained what I saw to my mother and she was incredulous, and she took me back to play!

    Runestone Keeper. I know that really if you distill it down, you’re kind of playing a probability-based card / slot machine game. But play your choice is broad, and I love the fact that the entire playfield changes with every move potentially. Yes you can get screwed over, yes you can have amazing runs, but it’s that unpredictability that keeps me salivating. I can’t actually recommend anybody play this outside of steam version because the app one keeps changing - I’ve bought it a few times and I keep losing my license/progress when they change publisher agreements, to hell with that noise!

  • MorningThunder@lemm.ee
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    2 days ago

    Shadow of the Colossus was barely even a game, it was art. I don’t think I even played it for more than 20 hours total but just a simple masterpiece.

  • w3dd1e@lemm.ee
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    Fez! I love the low stress puzzle game. I think it’s beautiful and smart. I love that it was made by one guy. It’s too bad he got burnt out and quit. He is very talented.

  • cattywampas@lemm.ee
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    Not just my mood, but I have different flavors of favorite.

    In terms of nostalgia and all-time enjoyment, hard to beat Ocarina of Time.

    In terms of pure “this game is so good”, may have to go with Red Dead Redemption 2. Truly a masterpiece.

    In terms of most hours played, Civilization 6 at over 2000 hours.

    • cod@lemmy.world
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      I like this way of doing it. For me:

      Nostalgia and all-time enjoyment, probably Pokémon Gen 2 / Remakes (Silver / Gold / Crystal / SoulSilver / HeartGold). I consider them all one game of different “flavours”. If I had to choose one I’d probably go with SoulSilver. The remakes added some much needed modern conveniences, and having your Pokémon follow you around in the overworld was awesome.

      Pure “this game is so good”, probably Elden Ring. Before the DLC I’d probably go with Dark Souls III because of Gael and Friede, but Shadow of the Erdtree blew me away.

      Most hours played, Skyrim at over 5,000. HITMAN is in second place at a bit over 1,300.

  • krzschlss@lemmy.world
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    2 days ago

    Sekiro.

    Only hard until you start to understand the dance moves. Then it becomes pure nirvana.

    After NG+7 I had to stop playing it and give some other games a chance.

    • prole@lemmy.blahaj.zone
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      YES.

      Sekiro is my favorite game ever and I wish they’d make a sequel.

      It’s so good that it ruins other games for paling in comparison.

    • moody@lemmings.world
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      I’m still surprised how well received it was, not because I disagree, but just because of the numbers. It’s currently sitting at 95% positive ratings on Steam, and that’s with 229k reviews, for a game that plays so different from what gamers expected out of FromSoft.

      • prole@lemmy.blahaj.zone
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        I was just reading some of the reviews on Steam the other night (because it’s my favorite game), and was pleasantly surprised to see that I was not alone in that view.

        People who know, know.

    • NelDel@lemmy.blahaj.zone
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      2 days ago

      Even when I suck at a boss fight it feels like I learn something new every time, such a good gameplay loop

    • nogooduser@lemmy.world
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      I got stuck on it and then stopped playing for so long that I feel that I need to start again. I do intend to start it again if I ever get the time to put into it.