cerealkiller [he/him, comrade/them]@hexbear.net to games@hexbear.netEnglish · 3 months agoDO NOT GOOMhexbear.netimagemessage-square22fedilinkarrow-up184arrow-down10
arrow-up184arrow-down1imageDO NOT GOOMhexbear.netcerealkiller [he/him, comrade/them]@hexbear.net to games@hexbear.netEnglish · 3 months agomessage-square22fedilink
minus-squareDamarcusart [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up10·3 months agoIt was also before game development got homogenized and became less about creation and more about constructing to a template, but at the same time, most of the major issues with 3D games had already been fixed.
It was also before game development got homogenized and became less about creation and more about constructing to a template, but at the same time, most of the major issues with 3D games had already been fixed.