Im wondering what games beside doom and classic arcade games like pong, can run on any sort of device and what the limitations are? everyone says will it run doom? but what others games have the same support doom has?

Im not sure if this post goes here but ill start here.

      • Venus_Ziegenfalle@feddit.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        6 days ago

        There are three Tetris versions that are all pretty good and very easy to emulate: The GB version which came with every device, the NES version and PICO-8.

  • vane@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    4 days ago

    Anything can run on anything if you have enough storage. Computing power is not a problem if you don’t care about frame rate and resolution. We first jumped from 24 FPS to 30, next to 60 and soon we will jump to 120. We jumped from black and white to gray scale to colors, from 16 colors to 256 then to 16bit and so on. From 320x240 to 800x600 to 1024x768 to full hd to 4k and we’re near to 8k. Rendering speed is the real limit.

    • JeeBaiChow@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 days ago

      Yes to all of the above! You just described my gaming childhood (except mine started in amber/ green screen). 80s and 90s were where it was at, as far as videogaming goes. Kids these days don’t know what they’ve missed.

  • rgalex@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    6 days ago

    Another World. It’s impressive how it’s done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.

    That allowed the game to be ported even to GBA.

    There is a blog post that explains everything about it, and it’s super interesting.

    https://fabiensanglard.net/anotherWorld_code_review/

  • linrilang@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    6 days ago

    That’s a fun question. I’d also add Snake to the list — it’s been recreated on calculators, old Nokia phones, smart fridges, and even in Excel. It’s probably one of the most reimplemented games ever. Not as “epic” as Doom, but definitely just as portable!

  • marlowe221@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    6 days ago

    Any laptop made in the last decade will run basically everything from the GBA back to the Atari 2600.

    • borZ0 the t1r3D b3aR@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 days ago

      I installed crysis not too long ago to fire it up on max settings. Past me didnt have a machine that could run it when it came out. Uninstalled right after. Justification for better employment.

  • SheeEttin@lemmy.zip
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    6 days ago

    Any sort of device? Well, to run a game, at a minimum there must be some kind of input and output, but not necessarily any storage. I think the one that could run on the most would be one that requires only one button for input, and one LED for output, that just tests your reflexes. It would have to read out your time by counting out flashes. You could also have a Simon-like game, with pattern memorization.

  • AceFuzzLord@lemmy.zip
    link
    fedilink
    English
    arrow-up
    2
    ·
    6 days ago

    I vote we try it with a bunch of old point and click adventure games like Monkey Island or any other that have simplistic enough graphics and gameplay. Couldn’t tell you how to do it because I don’t know what code they run and how inefficient it could be by the standards at the time, but I feel like a lot of old point and click games could probably run just fine on a lot of modern devices that aren’t computers, if given a Doom level community support.

    • TechLich@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      6 days ago

      I feel like that would make them much harder to get running on different things. No compiled code means you would have to rewrite the whole game for different instruction sets. Very difficult for anything that isn’t x86.

  • Justyn Poore@piefed.social
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    6 days ago

    My understanding is that Doom can run on any device because it is written in C. So any game written in C could be compiled to run on your target device.