Not a shadowdrop, but it’s only two weeks away. Sweet.

    • dvlsg@lemmy.world
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      8 days ago

      Nice, that’s where I bought Hollow Knight. Can keep them in the same place now.

    • Hadriscus@jlai.lu
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      8 days ago

      Would you happen to know whether the “platinum” rating on protonDB is applicable the GOG version as well ? I’m gradually switching to Linux and would like to do as much as possible there (including games). Cheers

      • Chloé 🥕@lemmy.blahaj.zone
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        8 days ago

        so far, I haven’t encountered a game marked platinum on protonDB where the GOG version didn’t also work

        and really, unless the steam and GOG versions of a game are radically different, i don’t see why the Linux compat should be different

        the only way protonDB will fail you is if a game is on GOG but not steam; protonDB (frustratingly) only lists steam games

      • Classy Hatter@sopuli.xyz
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        7 days ago

        Turns out it has a native Linux version, besides Windows and macOS versions, so compatibility shouldn’t be a problem.

    • simple@piefed.socialOP
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      8 days ago

      Apparently they have to notify Kickstarter backers in advance to prepare all the game keys, people are speculating that’s why it wasn’t a shadowdrop

      • taiyang@lemmy.world
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        8 days ago

        I thought it was gonna be a shadowdrop to, but yeah that makes sense. Two weeks might as well be today given how long we’ve all waited!

      • Duenan@aussie.zone
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        8 days ago

        I’m a kickstarter backer for Hollow Knight.

        They have updated us with a kickstarter update.

        They’ll be sending us surveys soon to choose our platform of choice for the game keys leading up to the release date.

  • pyre@lemmy.world
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    8 days ago

    never got why they following is so massive. one of these super popular games that never really clicked for me. i mean it was fun but also felt run of the mill; i didn’t understand what’s so special about it.

    • dinckel@lemmy.world
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      8 days ago

      The atmosphere. The fluidity yet sharpness of combat. The emotional attachment to the story. The absolutely gorgeous level designs.

      No game will be for everyone, and it’s okay if this one isn’t for you

      • pyre@lemmy.world
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        8 days ago

        of course. i commented mostly to hear what people specifically like about it.

    • chaogomu@lemmy.world
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      8 days ago

      The gameplay loop was solid, but not completely original.

      But the lore of the world was interesting and was dolled out fairly well. Neat little chunks of lore that felt like a reward when you get them.

      Add in great art and music, and you have a game that you can build a fan base on.

      Add in the free expansions and fan friendly developer, and you get a robust fan base.

      Which leads to expectations for the sequel.

    • mellow@lemmy.wtf
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      7 days ago

      It’s one of the games that I’ve sunk too much time into during the pandemic. It’s got a special place in my heart. I think I’ve also purchased it on every platform available. It’s good. It’s tight.

    • prettybunnys@sh.itjust.works
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      7 days ago

      I’m into my 5th decade of gaming and to me it wasn’t anything special, good game though.

      However my son who was 8ish when he first played the first game ate it up, and I think it’s sort of for the same reason we have those same pedestals for our games from that age.

      It’s a genuinely good game with an engaging story AND they dangled a carrot successfully for years.

    • syl@lemmy.blahaj.zone
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      7 days ago

      The game has a high bar to clear…

      it has to be more entertaining than the silkposts and silksanity since releasing it will kill silkposting.

  • Suck_on_my_Presence@lemmy.world
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    8 days ago

    I guess it’s time to dump another 20 hours into trying to remember how to play Hollow knight and to see if maybe this time I can actually beat it

  • Annoyed_🦀 @lemmy.zip
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    8 days ago

    A Vast Handcrafted World

    What procgen/AI do to us

    Also wtf its only 2 weeks away!

    Edit: glad to see more npc around this time, HK is just too barren and depressing it’s always happy to run into Quirrel and Cornifer.

    • ampersandrew@lemmy.world
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      8 days ago

      At least what the perception of proc gen is. I can only name one metroidvania roguelike (A Robot Named Fight; Dead Cells doesn’t count, regardless of its marketing), so this genre is probably way harder to make with proc gen. To me, someone who doesn’t enjoy Hades, it feels a lot like people only played Hades, acknowledged its proc gen is bad, and then said all proc gen is bad and asked for hand crafted levels as a response. There are so many games that are good at proc gen.

      • TheSambassador@lemmy.world
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        8 days ago

        Absolutely. Procedural generation is not the same as AI generated. Spelunky’s level generation is great and the different combinations of hand-created rooms with smart rules on how they connect. Unexplored (that’s the name of the game) is a full on multi-level dungeon with puzzles and combat. Proc gen gives these games their life, but designing a good proc gen system is level design unto itself.

      • Annoyed_🦀 @lemmy.zip
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        The sudden flood of roguelike is what really killed the reputation of procgen. In the early days, it’s seen as something fresh because every playthrough is different and you have to adapt to situation. Games like binding of issac(the first release) and spelunky(the free one) pushed the boundary on how level design can be assigned randomly and still be good, then more and more game started to capitalise on this sort of design but conveniently forgot they still have to be designed to be good. To a lot of people(including me) , the fatigue set in and the mere mention of procgen is revolting, even though they might also enjoy game like dead cell or hades. Then comes the AI and people are simply too weary on all these stuff.

        I’m not saying this is what prompted them to include that tagline in their marketing, but i’m not surprised if it is.

  • IndescribablySad@threads.net@sh.itjust.works
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    8 days ago

    Even if they are bugs, this kingdom is ridiculously huge. I find it hard to believe that there are so many places that we never found in hollow knight, also an absolutely sprawling game.

    • tomkatt@lemmy.world
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      Of course there’s bugs, it’s a sequel to Hollow Knight. It was all about bugs.

  • Skullgrid@lemmy.world
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    8 days ago

    OK, never played hollow knight. this seems to be a “sink one million hours into it and git gud” game, and I have an arcade stick that I’ve been dying to use constantly on a game with.

    Does hollow knight use both analog sticks? can this be played with a standard 1 stick, 8 button arcade stick?

    • CaptDust@sh.itjust.works
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      8 days ago

      It uses the second analog to pan the camera vertically. It’s not critical, but sometimes you will want to look around before you jump off a ledge.

    • dual_sport_dork 🐧🗡️@lemmy.world
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      It’s a melee oriented Metroidvania. Think Ori And The Blind Forest but with more insects and inexplicable frilly faux-Victorian edifices, and less pokey combat. You could play it on a SNES pad if you wanted to. I got to 100% on it back when using a cheap wireless keyboard from my couch.

      I don’t know about you, but Hollow Knight’s main contribution to my household is that my wife and I still call any filigree wrought ironwork benches we see “save points.”

    • BunScientist@lemmy.zip
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      8 days ago

      both sticks

      no

      1 sticks 8 buttons

      yep, actually I use 9 keys but one of those is quick cast which really good for quick combat but it’s not actually needed since you have the same thing on the regular spell button, just a tad bit slower

    • kinship@lemmy.sdf.org
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      7 days ago

      If it will be like the first it won’t be a wall of difficulty checks thrown in your way. What I liked most of Hollow Knight it was how masterly designed it was. It took you by your hand and thought every skill check you needed beforehand. You got good as you progressed. It it not frustrating as Dark Souls, it has a curve that kept increasing.

      • Skullgrid@lemmy.world
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        8 days ago

        drPterodactylFromSpiderman.jpg

        But I don’t want to be a gamer, I want to feel like I’m playing a game at an arcade

    • tcharney@lemmy.world
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      8 days ago

      as someone who finally did that and am still playing through it, it’s great! i’m having a blast. sorry to the OGs since i won’t have the long wait you guys did, but im looking forward to it