Sekiro was very parry focused, more so than any other Fromsoft title.
I can’t really say which is harder. But I can’t help noticing. When Fromsoft makes a title based on european mythology and folklore it’s a decrepit shambling corpse of a world, empty and what little characters exist are cartoonishly insane or so forlorn they don’t do anything. And when they made a game set in and inspired by the mythology of feudal Japan, it’s full of characters who actively participate in the plot, who act upon and change the world in various ways.
It’s interesting because one immediately thinks of how Elden Ring was written with more active characters, but it was also written by George RR Martin.
i mean its also still just a fromsoft title, there’s just a tad more effort put into the characters than you see in most of the others. Also you have to parry. If you don’t want to practice parrying, it’s really not the game for you
Sekiro was very parry focused, more so than any other Fromsoft title.
I can’t really say which is harder. But I can’t help noticing. When Fromsoft makes a title based on european mythology and folklore it’s a decrepit shambling corpse of a world, empty and what little characters exist are cartoonishly insane or so forlorn they don’t do anything. And when they made a game set in and inspired by the mythology of feudal Japan, it’s full of characters who actively participate in the plot, who act upon and change the world in various ways.
I find that somewhat amusing.
It’s interesting because one immediately thinks of how Elden Ring was written with more active characters, but it was also written by George RR Martin.
Look I really can’t justify buying sekiro you gotta stop doing this to me >:(
oh shit uh
i mean its also still just a fromsoft title, there’s just a tad more effort put into the characters than you see in most of the others. Also you have to parry. If you don’t want to practice parrying, it’s really not the game for you