I was wondering what happened to wing commander because i remember Wing Commander Prophecy being really good as a kid. Well it turns out the WC guy is the Star Citizen guy, so I guess they shelved their successful IP so he could grift kickstarter for 20 years

  • BelieveRevolt [he/him]@hexbear.net
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    22 days ago

    The funny thing is that Chris Roberts didn’t have anything to do with Prophecy, he’d already left Origin (EA) by then. EA owns the Wing Commander IP, there’s nothing stopping them from releasing a new game under the name, but they haven’t ever since they randomly put out a terrible arena shooter 15 years ago.

    • FlakesBongler [they/them]@hexbear.net
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      22 days ago

      EA has so many titles under lock and key and they’ve basically announced that they’re not going to so anything with them ever

      I mean, we’ll probably get some AI slop since they’re all in on that

      • BelieveRevolt [he/him]@hexbear.net
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        22 days ago

        Pour one out for the Burnout/Road Rash crossover that was supposedly under consideration at one point.

        Oh yeah, forgot to mention in my original comment that Roberts’ company Digital Anvil released two games, Starlancer and Freelancer, that were essentially spiritual successors to Wing Commander and Privateer. I’m sure he wanted to make that into a universe like Wing Commander, but neither was very successful.

        Then he somehow got into Hollywood to work as a producer, he’s credited in some movies like The Punisher (2004) and Lord of War.

      • Carl [he/him]@hexbear.net
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        22 days ago

        Unironically one of the best reforms we could make to copyright (aside from abolishing it all together) would be a “use it or lose it” clause.

          • Carl [he/him]@hexbear.net
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            21 days ago

            Maybe, but with the level of monopolization that exists now, I don’t think the biggestt publishers like EA/Paramount would invest in sequels to every single IP they own just to keep the rights.