• buckykat [none/use name]@hexbear.net
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    13 days ago

    Steam didn’t win by doing nothing. Steam won by having useful features that people like, and also by not being a publicly traded company beholden to its stockholders.

    • jjjalljs@ttrpg.network
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      13 days ago

      I remember people were very skeptical of steam when it was new. But then they just kept making it better without charging the customer. Cloud backups. The steam overlay. Forums (ok they suck but that’s a separate issue). Chat. Remote play.

      Meanwhile, Microsoft was busy jerking off to Xbox.

    • Carl [he/him]@hexbear.net
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      13 days ago

      I feel like it’s a good time to be a non-publicly traded company these days. No private equity coming for you, no incoherent demands from investors who can only see one quarter into the future.

      Has Valve ever put out statements about their intent to leverage ai/nfts/crypto? I mean they kind of invented their own with the CSGO marketplace and that has all of the problems you would expect, but the fact that they don’t thoughtlessly chase every trend to impress the stockholders is a pretty big indicator of their stability.