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Super_Lumalo [he/him]@hexbear.net to Games@hexbear.netEnglish · 17 hours ago

i think this will half my life span

hexbear.net

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i think this will half my life span

hexbear.net

Super_Lumalo [he/him]@hexbear.net to Games@hexbear.netEnglish · 17 hours ago
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  • miz [any, any]@hexbear.net
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    11 hours ago

    good suggestion, but I would really hope that the system would use hashes to notice that two uploads are identical and alias the physical blocks… it’s not even technically that difficult

    • ∞ 🏳️‍⚧️Edie [it/its, she/her, fae/faer, love/loves, ze/hir, des/pair, none/use name, undecided]@hexbear.net
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      11 hours ago

      That’s a good idea, but still transferring those blocks is a waste of bandwidth.


      ⓘ 𝘛𝘩𝘪𝘴 𝘶𝘴𝘦𝘳 𝘪𝘴 𝘴𝘶𝘴𝘱𝘦𝘤𝘵𝘦𝘥 𝘰𝘧 𝘣𝘦𝘪𝘯𝘨 𝘢 𝘤𝘢𝘵. 𝘗𝘭𝘦𝘢𝘴𝘦 𝘳𝘦𝘱𝘰𝘳𝘵 𝘢𝘯𝘺 𝘴𝘶𝘴𝘱𝘪𝘤𝘪𝘰𝘶𝘴 𝘣𝘦𝘩𝘢𝘷𝘪𝘰𝘳.

      • miz [any, any]@hexbear.net
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        10 hours ago

        yeah it defeats caching which is the bigger problem when you multiply by lots of users, not diskspace

Games@hexbear.net

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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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