Hey Dungeoneers, it’s been a couple of months since the last patch for v3.2, so it’s time to an update!

Previously my plan was to release the new city quest in a single large update, almost certainly in 2026, but I’ve decided to change my tactic on that in favor of a more incremental release. That does mean that v3.3 is going to be a much smaller update, but also means that it’s ready for beta right now!

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  • RebekahWSD@lemmy.world
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    7 days ago

    So I’m unsure if this was in before the test and I’m just oblivious or if it is new.

    I enchanted my armor with swiftness and it sparkles when I move now. It is…really strikingly visible. It’s distracting. Anyway to lower that? Or I can just try and change the enchantment, lol.

    • 00-Evan@lemmy.worldOPM
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      6 days ago

      The sparkles are a new visual effect to let you know the glyph is working. I don’t intent to put in a setting to change it but if people do find it annoying the effect can easily be toned down.

      • RebekahWSD@lemmy.world
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        6 days ago

        It’s a lot for swiftness, turns one into a sparkly whirl! Which not exactly bad, can be a lot when running around sometimes!

        • 00-Evan@lemmy.worldOPM
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          6 days ago

          Currently swiftness generates 1 + (armor level)/5 particles per tile that you move. Any less than 1 and the effect is made pointless as you wouldn’t have a consistent indicator.

          • Baŝto@discuss.tchncs.de
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            1 day ago
            >>> for i in range(0,21): print("{}: {:.2f} {:.2f} {:.2f}".format(str(i).zfill(2),(1+i)/5,math.log10(1+i),math.log(1+i,4)))
            ... 
            00: 0.20 0.00 0.00
            01: 0.40 0.30 0.50
            02: 0.60 0.48 0.79
            03: 0.80 0.60 1.00
            04: 1.00 0.70 1.16
            05: 1.20 0.78 1.29
            06: 1.40 0.85 1.40
            07: 1.60 0.90 1.50
            08: 1.80 0.95 1.58
            09: 2.00 1.00 1.66
            10: 2.20 1.04 1.73
            11: 2.40 1.08 1.79
            12: 2.60 1.11 1.85
            13: 2.80 1.15 1.90
            14: 3.00 1.18 1.95
            15: 3.20 1.20 2.00
            16: 3.40 1.23 2.04
            17: 3.60 1.26 2.08
            18: 3.80 1.28 2.12
            19: 4.00 1.30 2.16
            20: 4.20 1.32 2.20