Oh goshdarnit, I was so confused why they made the wolf fur this weird salmon/brick color. Apparently, that’s an armadillo shell…? They really turned Minecraft into modded Minecraft, didn’t they?
Let’s not besmirch the name of modded Minecraft. I just got my mekanism fission reactor running and the nuclear fallout from messing that up would make a 8 chunk area unlivable for 29 game days.
I don’t know what mods it was, but I remember playing with friends in s very chill server, each doing whatever crap they wanted when suddenly we all died and our mountain base was wiped and one of them was like “I didn’t cool well the nuclear reactor”.
Probably the most I laughed in a game, aside from cyberpunk on PS4 on release day.
There’s a couple of mods that do that, but I remember watching a streamer nuke a small town for the luls (his fans were on server and were cool with it). Nowadays most packs have anti-greving stuff, though, which is a double edged sword as claimed chunks can’t even get damaged by creepers.
That said, I think my favorite is Thaumcrafts oopsies— too much magic, you get eldrich horrors tearing the very fabric of reality. It’s very unsettling and does turn every block to a corrupted stone that’s a pain to break.
I mean, I can get behind that. It doesn’t increase gameplay complexity and people enjoy having their doggos in different colors.
But adding a whole new mob and items for one specific niche purpose, that increases complexity quite a bit. New players will have no idea what to do with the armadillo drops, without looking it up or being told by that AI narrator thing, I guess.
I’m not saying there shouldn’t be puzzles. I’m criticizing that this puzzle is impossible to solve.
No one will wish to protect their dog and then realize they need to place 6 armadillo scutes in a chair-like pattern into a crafting grid.
Some might try to brute-force crafting patterns with armadillo scutes, but that is not fun.
And just looking up what to do with armadillo scutes, that is not fun either.
I can see your point. Other have sad that it should follow the horsearmor pattern. Which would make it a guess like “I wonder if I can use this animal part like the other animal parts which fill the same role.”
That way you could formulate an educated guess and be happy when it turns out right.
Hm, sounds like the opening paragraph to a mod, we should call it “better than armadillo’s” and essentially fork Minecraft into the game we think it should be.
Oh, what’s that? Modders did that with wolves 10 years ago… oh, I’m old.
Oh goshdarnit, I was so confused why they made the wolf fur this weird salmon/brick color. Apparently, that’s an armadillo shell…? They really turned Minecraft into modded Minecraft, didn’t they?
Let’s not besmirch the name of modded Minecraft. I just got my mekanism fission reactor running and the nuclear fallout from messing that up would make a 8 chunk area unlivable for 29 game days.
Vanilla can have it’s fucking armadillos, lol.
minecraft the chernoyble update
I don’t know what mods it was, but I remember playing with friends in s very chill server, each doing whatever crap they wanted when suddenly we all died and our mountain base was wiped and one of them was like “I didn’t cool well the nuclear reactor”. Probably the most I laughed in a game, aside from cyberpunk on PS4 on release day.
There’s a couple of mods that do that, but I remember watching a streamer nuke a small town for the luls (his fans were on server and were cool with it). Nowadays most packs have anti-greving stuff, though, which is a double edged sword as claimed chunks can’t even get damaged by creepers.
That said, I think my favorite is Thaumcrafts oopsies— too much magic, you get eldrich horrors tearing the very fabric of reality. It’s very unsettling and does turn every block to a corrupted stone that’s a pain to break.
Vanilla Minecraft gets less and less “vanilla” every year.
I mean, it’s been getting regular updates for 15 years now. Of course it’s going to change.
They did also add fur variants based on the biome they spawn in
I mean, I can get behind that. It doesn’t increase gameplay complexity and people enjoy having their doggos in different colors.
But adding a whole new mob and items for one specific niche purpose, that increases complexity quite a bit. New players will have no idea what to do with the armadillo drops, without looking it up or being told by that AI narrator thing, I guess.
Not to mention, turtle scutes were already a thing, and you only use them for two things.
How is it bad that you have to figure something out in a game?
I’m not saying there shouldn’t be puzzles. I’m criticizing that this puzzle is impossible to solve.
No one will wish to protect their dog and then realize they need to place 6 armadillo scutes in a chair-like pattern into a crafting grid.
Some might try to brute-force crafting patterns with armadillo scutes, but that is not fun.
And just looking up what to do with armadillo scutes, that is not fun either.
I can see your point. Other have sad that it should follow the horsearmor pattern. Which would make it a guess like “I wonder if I can use this animal part like the other animal parts which fill the same role.”
That way you could formulate an educated guess and be happy when it turns out right.
Hm, sounds like the opening paragraph to a mod, we should call it “better than armadillo’s” and essentially fork Minecraft into the game we think it should be.
Oh, what’s that? Modders did that with wolves 10 years ago… oh, I’m old.
Oh the reference. That was my introduction to minecraft mods. Better than wolves was so good for the time. I miss the feel of the early modding scene.
We voted for this lmao