I was watching LGR’s Unreal Tournament 2004 video and in terms of amount of available content and the sheer size and scale of the maps, it makes the multiplayer of every single Halo game on the 360 look quaint by comparison, and UT2k4 came out a year before the console even launched.
LGR complained that Unreal Tournament 2003 from the year before only had 37 maps, which is crazy considering most multiplayer shooters on the 360 had maybe 10 maps with additional map pack DLC costing like 20 bucks for 3 maps
Gyroscopic controls
gah, even worse
leaning to play with a gyro is hard at first, and you can of course be limited by having a low-quality gyro in your controller, but cross the threshold and it’s better than a joystick by miles.
not as good as a mouse or even a trackball tho
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy: