choose your rage bait and go into battle with random strangers online for absolutely no reason at all in sisyphean arguments that have been going on since the invention of the online web forum.
you either die in middle of a gamer argument, or live long enough to learn you should stop arguing about people’s tastes in games that are just mechanisms to gatekeep based on their implicit biases.
the last time i got into an argument like this on , a lot of people reported my comment for self harm so that i got a message telling me not to kill myself
Actually it only takes one person to trigger that message. It was a dedicated button on your profile and was used exclusively as an anonymous way to tell you that you should kill yourself.
live long enough to learn you should stop arguing about people’s tastes in games that are just mechanisms to gatekeep based on their implicit biases.
Gonna be honest: of all the things I never thought I’d have to argue, I never thought I’d have to argue accessibility features are okay; subtitles aren’t the end of the world (heck, I personally want subtitles because voice actors nowadays are mumbling their lines), visual options won’t hurt anyone, and a mode to allow people with physical disabilities to still enjoy the game is not a secret woke plot to undermine the West; you’d think they’d even be pragmatic about this; you can’t guarantee you’ll maintain perfect health your whole life, wouldn’t you want games to still allow you to play them should unfortunate health events come to pass?
Gamers gatekeeping isn’t new, but them gatekeeping accessibility features has been so weird and feels artificial; I feel like this kind of whining wasn’t so popular before people got the opportunity to make social media propaganda to make people suddenly oppose it vehemently for no reason.
the gamer™ sees it as ruining the “integrity” of the game. they think because they can’t do literally anything else other than play games that they must be really good at it and it’s their special skill so anything they can “achieve” they hold above their head (like finishing a game that the devloper intented for the average person to complete), and it makes them absolutely sick to their stomach that someone might “cheat” (use the bare minimum accessibility features that they need) to finish the same game.
or they just like eugenics or are at least sympathetic to its ideas no need to invent some complicated psychology for them.
I love accessibility features so much. I have no disabilities, but it’s really nice to have additional quality of life options, or to be able to turn off unnecessary mechanics. I think Jedi: Fallen Order was the first game I remember that had an option to turn off quick time events. That should be standard for any game with quick time events. I don’t want to take quick time events away from anyone who likes them, but I don’t ever need to see one in a game ever again, and all the better if it makes the game more accessible to people with legitimate difficulties playing mechanically intensive games.
Putting those settings into the accessibility menu is the cue that they’re not part of the normal difficulty settings of the game. Antisocial weirdos will be mad, but they’re also mad that there are girl characters in the game, or that the girl characters aren’t porny enough, so who cares what they think?
(EDIT: No wait, that would be the FPS MOBA akin to overwatch, fortnite, Apex, etc)
Dungeon Keeper 3: Into the heart of the dungeon: an extraction shooter where you play the heroes, go in, take back the loot from the dungeon keeper, and skedaddle, fighting off DK units and surviving traps!
choose your rage bait and go into battle with random strangers online for absolutely no reason at all in sisyphean arguments that have been going on since the invention of the online web forum.
you either die in middle of a gamer argument, or live long enough to learn you should stop arguing about people’s tastes in games that are just mechanisms to gatekeep based on their implicit biases.
the last time i got into an argument like this on
, a lot of people reported my comment for self harm so that i got a message telling me not to kill myself
then i deleted reddit
Actually it only takes one person to trigger that message. It was a dedicated button on your profile and was used exclusively as an anonymous way to tell you that you should kill yourself.
lmao only one person? i did understand the intent that it was being used to tell me to kill myself at least. what a good website
Gonna be honest: of all the things I never thought I’d have to argue, I never thought I’d have to argue accessibility features are okay; subtitles aren’t the end of the world (heck, I personally want subtitles because voice actors nowadays are mumbling their lines), visual options won’t hurt anyone, and a mode to allow people with physical disabilities to still enjoy the game is not a secret woke plot to undermine the West; you’d think they’d even be pragmatic about this; you can’t guarantee you’ll maintain perfect health your whole life, wouldn’t you want games to still allow you to play them should unfortunate health events come to pass?
Gamers gatekeeping isn’t new, but them gatekeeping accessibility features has been so weird and feels artificial; I feel like this kind of whining wasn’t so popular before people got the opportunity to make social media propaganda to make people suddenly oppose it vehemently for no reason.
the gamer™ sees it as ruining the “integrity” of the game. they think because they can’t do literally anything else other than play games that they must be really good at it and it’s their special skill so anything they can “achieve” they hold above their head (like finishing a game that the devloper intented for the average person to complete), and it makes them absolutely sick to their stomach that someone might “cheat” (use the bare minimum accessibility features that they need) to finish the same game.
or they just like eugenics or are at least sympathetic to its ideas no need to invent some complicated psychology for them.
I love accessibility features so much. I have no disabilities, but it’s really nice to have additional quality of life options, or to be able to turn off unnecessary mechanics. I think Jedi: Fallen Order was the first game I remember that had an option to turn off quick time events. That should be standard for any game with quick time events. I don’t want to take quick time events away from anyone who likes them, but I don’t ever need to see one in a game ever again, and all the better if it makes the game more accessible to people with legitimate difficulties playing mechanically intensive games.
Putting those settings into the accessibility menu is the cue that they’re not part of the normal difficulty settings of the game. Antisocial weirdos will be mad, but they’re also mad that there are girl characters in the game, or that the girl characters aren’t porny enough, so who cares what they think?
“The next game in that series you love should be an extraction shooter.”
Dungeon Keeper 3: Reaper Rumble
(EDIT: No wait, that would be the FPS MOBA akin to overwatch, fortnite, Apex, etc)
Dungeon Keeper 3: Into the heart of the dungeon: an extraction shooter where you play the heroes, go in, take back the loot from the dungeon keeper, and skedaddle, fighting off DK units and surviving traps!
I thought the mobile cash grab with the cringy rap ad was be the worst thing that could ever happen to that franchise. Thanks, I hate it.