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Joined 2 年前
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Cake day: 2024年4月7日

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  • I finally got to try the staff. I’ll help you a bit

    Just for a bit of an explanation, the zap from a wand of blast wave is a 3x3 AOE.

    You can use this knowledge to learn new tricks. Shooting to the left of an enemy will push it to the right, and so on, you should experiment with them. Experiment a bit, try some new angles.

    Also, the farther you throw an enemy, the longer the stun.

    You cannot miss attacks against a stunned enemy.

    After the paralysis wears off, you will have a small window to hit an enemy with a surprise attack, but it’s a very small window. Also it doesn’t count for the Battle mage effect.

    The most consistent way to trigger the battlemage effect is to push the enemy towards you, this requires a good angle, you need to zap behind the enemy and towards you, and then you can finish them off

    I think this might be the hardest Battle mage ability to use, but hopefully you can learn to use it











  • Bro, you are literally so biased

    This is what you said “no movement until leap,no heals, no dodge, no invis, no good ranges”

    There’s not a hero that has all this, and you are judging the warrior for not having all of these at once

    Saying he has the lowest effective HP is also really bs, he the highest up until 8 challenges, because he is the only hero who has permanent shielding,

    If we compare Monk with Gladiator, you have a class that needs to defeat enemies to do damage, so she needs to kill, in order to be effective

    meanwhile the warrior can do damage without needing to kill, which is better because you always have damage, you aren’t ever going to be locked out of damage options.

    Your last paragraph, is basically the same thing repeating again, you act as if all the classes each of them have range, invis, wand, tankiness, all in one character. They don’t, they each all have their own


  • You say “as well for 0 challenge play” and only talk about high challenges

    The warrior is really strong in up to 8 challenges, possibly the best and the most skill friendly

    You speak like you have bias against him, so let me tell you as someone who’s favorite character is the warrior

    You put 10 upgrades on armor, and still have the same amount of damage you would have had when you put upgrades on a weapon.

    The berserker, just tanks everything and gets a damage boost as a reward

    A damage increase of 50% in the berserker, basically is like having 5 extra upgrades on the weapon

    The gladiator is the same, having like 5-10 times the damage from a single combo as long as you can keep the combo going.

    The other classes have ways to avoid damage, but that’s because they have to invest in weapons and wands to keep up with the Warriors damage