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Joined 2 years ago
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Cake day: June 4th, 2023

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  • In Belgium publishers are obligated to send a single copy to the national library, so in that case the only public funding that is wasted is the extra storage space, which would be rather minimal. I don’t know if Japan has similar rules, but I wouldn’t call it a “massive” waste compared to some other places where public money is spent.

    I studied some courses on archival, so I am probably biased. I think preservation is important, and even in this case I would prefer for them to be archived too, as the box and box art are also part of the piece and of cultural significance.




  • This is a great question! A few from the top of my head:

    The original Assassin’s Creed: I would never have the patience to play something like this on my PC. It is too repetitive and basic for me to enjoy while the rest of my PC is available. On Steam Deck though, I loved playing this in bed as a way to turn my mind off and just enjoy a simple story / game. I had a similar experience with the 2008 Prince Of Persia reboot. I 100% completed both, something I would never do on PC or TV console.

    Undertale I also enjoyed way more during my second playthrough on Steam Deck. I think it has something to do with being fully immersed and again, playing from the comfort of my bed.

    Also Slay The Spire, I got reasonably into it on a pirated copy on PC, then played it for hundreds of hours on the switch, then finally got a steam deck and it was the first game I bought for it, now sitting at 700h on Steam alone. So I went from piracy to actually owning the game twice :).

    Any visual novel like Steins;Gate, Zero Escape series, Danganronpa… I would never be able to complete these games on PC or console.

    What I notice, is that longer games mostly only work for me portably, because of the way you can sneak in extra hours on a portable machine. Time spent playing on TV or PC is always quite scheduled, and I often feel like I don’t want to waste it on a single experience for too long.






  • This is quite an old video, and lately he’s been working on his communication issues. He fully admits that he’s been a dick many times. This all escalated a couple of years ago where he even took a few months off and focussed solely on getting this fixed and getting help I believe.

    Not to say he’s perfect now, but I don’t think we’ll ever get this sort of catharsis from Elon, Trump, Bezos…



  • Hey! This is a really fun topic, hope it’s OK for me to give the perspective of someone who (at the moment :P) identifies as a straight, cis man.

    I joined beehaw because it felt like a super nice and safe space, not just for queer people, but for anyone looking for a kinder internet. I’ve always felt a strong connection though to queer people and we often get along really well. I think it has to do with the fact that, even though I still identify as a straight cis man, I don’t really fit into the stereotype well. I hate macho culture, I am often very passionate and emotional, don’t like “mens” talk etc. I also have some mental issues which make me “different”, and in that sense I feel like we share a similar feeling of “not fitting in”, be it for different reasons. Accepting yourself and others for who you really are seems like a central idea in a queer-friendly space, and this is stuff that can help anyone as everybody has something about them that is different or goes against the grain.

    I do feel that I am more open to my own possible queerness. I still identify as a man and am attracted to women, but there are moments where I can really appreciate a beautiful man too. Where I would have brushed over something like that in previous years, now I quite like it when I notice it and enjoy the experience. Even though I haven’t yet actually felt physical attraction, I like that there is a part of me that is able to enjoy this too.



  • I would love some extra sources for this. A quick reading of the article makes me understand that the researchers have a lot of confidence in the correctness of the AI gradings of policies, which I have my doubts about.

    The article worries about the fact that the energy policies score worse than expected, but this assumes that these scores are valid in the first place. There is lots of interesting research happening in trying to use AI for varying problems, but in each case results go from bad to promising, but never outright certainty. The fact that this article almost immediately gives the vibe that the AI results are trustworthy and a valid and desired alternative to the slow human analysis really rubs me the wrong way.


  • I was playing Peak with my friends groups and one of us suddenly just said: “Is this the golden age of online Coop multiplayer?” And I have to agree.

    We’ve been playing together for around 10 years. We’ve played legendary games like Left 4 Dead 2, Vermintide 2, overcooked 2, Portal 2 (a lot of sequels in this list), but lately had to search harder for similar quality experiences. Then we bought and installed Lethal Company on a whim and from the first second we were having so much fun. Something about the first person camera combined with directional voice chat makes this game incredibly immersive. We almost never roleplay, but in this game it only took a few minutes for us to start inhabiting our characters and screaming / joking as if we were them.

    After playing this for tens of hours, our eye fell on R.E.P.O., a game with a similar conceit and fantastic reviews, and the added bonus of moving mouths. We took the jump, and again it was a slam dunk. Just checked and have been playing it for 18 hours already, and it seems like we just started. A similar feeling was had with Peak.

    What all these games share, is an incredibly well designed gameplay loop that leaves enough freedom and space for creativity while still giving you a clear goal to work towards. In all cases everything is extremely immersive and tactile, forcing each of you to become your character in a way that other games fail to achieve.

    They might seem basic or simple, but each successful case is so because of extremely intelligent design decisions. We’re looking forward to the new innovations still ahead of us in this space!