I’ve always been a Metroidvania head since SOTN was my first. Then I went on to Aria of Sorrow and beat it a couple times, mucked around with the 3D games on PS2 (didn’t really grab me). Today I fired up Harmony of Dissonance and it’s great so far, checking all the boxes that make the Metroidvania’s tick.
The classic games where always too tough for me to find enjoyable. I have to savescum my way through 1 because I suck.
super metroid is my goat
I’m a metroid fusion guy myself.
Both are fantastic for different reasons. Dread is the best cause it has both
I like Metroidvanias when they actually make use of the benefits of their genre and have some element of non-linearity, such as Hollow Knights. There are a lot of “Metroidvanias” out there that give the genre a bad name by just being a linear game (in terms of progression) with ludicrous backtracking.
Metroid fusion made me crazy this way. Linear metroidvania
It was the fourth game and the last portable one was also pretty linear. Its a good game if you dont expect it to be something it isn’t.
Order of Ecclesia has the best combat. Fight me
Classic all the way and I will writeabout it at length tomorrow. Irs bed time.
Ooh, I’d be interested in this! I’ve only ever played post-SotN games (including SotN, Circle of the Moon, and the three DS games), all of which I enjoyed (although I didn’t 100% SotN because the inverted castle just drags on). Nowadays, I tend to prefer games which focus on a core set of mechanics rather than a bunch of unlocks and drops and equipment and whatnot, so I think the classic Castlevania gameplay would appeal to me, but I’m not sure where to start.
Start with the first one on NES. On break at work rn, castlevania effort post later
I’m more of a classic Castlevania head for sure. Give me a bunch of levels and crisp controls and that’s all I need from a game, even if it’s balls hard that’s fine as long as it’s fair. I’ve tried to get into SOTN and other games in that style (including most Metroid titles) and I always bounce off.
That said, the so-called “metroidbrainia” genre is quickly emerging as one of my favorites, so maybe it’s just the games that are closely modeled after SOTN/Metroid that I don’t like.
Symphony of the Night is one of the greatest games ever made and more people should play it - I say this having played it in my mid-20s way after it released without any accompanying nostalgia. Most other Castlevania games that came out after it are meh but playable, others are good. Castlevania 1 and 3 are really good, perfectly enjoyable for what they are. 2 sucks, obviously. I haven’t played other classic ones.
Outer Wilds is a metroidvania
deleted by creator
classic castlevania for sure, f*cking love me a good sidescroller and they got BARNGER ahh music
Metroidvania 100%
Also, funny enough, I just beat Castlevania Revamped which is a fan remake of the first Castlevania in the Metroid style. Strongly recommend!
I prefer the IGAvanias but I like the classics too. CV3 (JP version), SCV4, and RoB being my favorites and Bloodlines, x68k version (aka Chronicles), and CV2 with romhacks for balance changes being good too
Playing Simon in Smash bros and refusing to touch any of the actual Castlevania games.
You didn’t mention the PC Engine, which is where the best Castlevania, Rondo of Blood, is
Really just metroid tbh. I don’t think I’ve ever actually finished a whole castlevania
I don’t know, but the Ori games are wonderful