So I saw that CoD Black Ops 6 was free until tomorrow and decided to give it a go. It’s been at least a decade since I’ve last played a CoD game, and I have fond memories of a time when I could play one of these games without rolling my eyes at the non-political politics of badass operator slop. I also remember that incredible Soviet campaign from CoD World at War and that was enough to give this game the benefit of the doubt.

My overall impression is: What in the name of everloving fuck is this thing?

First off, it was a 150GB download. What is this, a massive open-world game? This is not Starfield, there’s nothing here that could possibly justify this size. But eh, whatever, just went ahead and downloaded it overnight, installed it and then booted it for the first time last night.

What greeted me was several layers of separation from the actual game. It asked me to create an Activision account, which then rebooted the game, then it showed me a whole screen full of DLC and loot that I could presumably buy with whatever the fuck currency they’re using.

It was, simply put, a shopping mall stocked with colorful guns and variations of camo outfits and hats and whatnot. It was utterly undecipherable to me. How do I get out of this screen? I struggled to actually find out how to continue on to the game because the screen was just covered in an endless amount of garbage and season pass ads and whatever else. It gave me flashbacks to the time when I tried to play Gears of War 5 and was greeted by pretty much the same abomination of a screen. Is this what triple-A is supposed to look like now?

Anyways, I navigated my way just barely in order to find a button, any button, that would take me to the fucking game. There was one that would take me to the multiplayer lobbies, another one for the zombies mode, another one that would take me to a store, and presumably half a dozen other ones where I would go to a hundred different things that were not the goddamn single player campaign.

Finally, I made it, found the button, with my thumb already reaching for the alt key and my middle finger wanting to stretch towards F4, and I booted the goddamn campaign. It closed what I thought was the game window, and restarted into what seems to be another executable. Was I not even in the game yet?

Anyways, all this to play just two missions and feel bored mindless after like half an hour. It’s still pretty much the same gameplay from a decade and a half ago, but a little bit more advanced and better looking. Generic badass operator slop, very well produced and the generous budget clearly shows, but it’s so goddamn boring.

It boggles the mind how this shit can keep going on after so long, the same game being re-released every year. Who even needs AI slop when we can have humans putting out this shit that’s essentially just a premium form of generic content?

As a palate cleanser before going to sleep, I booted Tactical Breach Wizards. You know what happened? I double clicked the desktop icon, and within twenty seconds I was playing the fucking game. No ads, no nonsense, no trying to upsell me after I paid for the base game. Just a damn good game that I can sit down and play.

  • Acute_Engles [he/him, any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    3
    ·
    13 hours ago

    The 150gb is because of the meta battle between “main” games people play. There’s some data that most g*mers stick to playing one game after work/school and a few side games as well. The games that want to be your “main game” all have 120+ gb installs and require a certain amount of free disk space on top. This way, unless you’re rocking a few TB of storage, you have to uproot your habitually played game to try out another giant game.

    • joaomarrom [he/him, comrade/them]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      18
      ·
      edit-2
      2 days ago

      I can’t say enough positive things about it, it’s legit in my top 5 all-timers alongside Into the Breach, which was my favorite turn-based strategy game before I played TBW. It’s incredibly fun, very addictive, the writing is phenomenal, charming and very funny. I highly highly highly recommend checking it out.

      Edit: reposting my comment from a previous thread:


      Playing Tactical Breach Wizards and I seriously cannot recommend this game enough, what an absolute banger. It’s incredibly charming, has a wonderful soundtrack, excellent world building and hilarious writing. It’s just the right level of quirky and goofy where it’s enjoyable and delightful without ever being annoying.

      It’s set in a kind of weird futuristic Shadowrun-like magical world with some really fun characters, like a necromancer doctor who needs to kill people before she heals them and a traffic warlock who attacks you by summoning cars filled with undead souls to run you over and applies stasis curses as a punishment for illegal parking. You get the sense that the writers who came up with the lore had a blast writing it. It’s one of these very special games that make you feel like the developers were having a lot of fun working on it.

      When I first saw it, I immediately thought it was going to be like XCOM, which is a game that I really like, so I picked it up on sale. As it turns out, it’s actually way way closer to Into the Breach, which I like even more. There’s no RNG or accuracy mechanics, it’s more like ItB’s tile chess positioning dynamics, where you push enemies into walls and other enemies, but this time there’s a very funny focus on defenestration. It’s incredibly satisfying to line up your moves so that you can throw a handful of enemies through a window in the same turn.

      I’ve only just started playing it, but I can already tell that it’s going to be an all-timer for me. It’s an incredibly joyful, lighthearted and fun game that I’d recommend to anyone, but it’s absolutely a must-play if you enjoyed Into the Breach.

  • Speaker [e/em/eir]@hexbear.net
    link
    fedilink
    English
    arrow-up
    13
    ·
    2 days ago

    I have been looking for something to scratch the “cinematic, scripted, first-person action game” itch without the completely satanic politics of CoD, and I’ve found the new Indiana Jones game really good. The voice actor was grown in a vat to sound like young Harrison Ford, multiple characters (including the protagonist) directly and repeatedly say “I hate Nazis” and “it’s always okay to steal from Nazis”, and there’s a bit where you fight Nazis with an indigenous anticolonial resistance. Nazi collaborators consistently and violently get their comeuppance.

  • 7bicycles [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    14
    ·
    2 days ago

    It boggles the mind how this shit can keep going on after so long, the same game being re-released every year. Who even needs AI slop when we can have humans putting out this shit that’s essentially just a premium form of generic content?

    CoD is played for the MP exclusively since I’d argue at least 2012’s Black Ops 2 with the noteable exception of Black Ops Cold War. And even before then the tides were changing hard and fast beginning with Modern Warfare (the first one of the 3 that are all called just that).

    It’s much more like Fifa or Madden where you buy the yearly releases not so much because they do anything meaningfully different from year to year but for ever so slight gameplay adjustments and a bunch of “new content”, mostly reskins and you juggle some names around.

    First off, it was a 150GB download. What is this, a massive open-world game?

    Which is also where this comes from. There’s like 64 player models each with give or take at least 5 skins plus all the guns plus 60 skins for that and I assume at this point you can also get a pet that follows you around with 18 models and 20 more skins per pet, none of which is compressed because that costs money and diskspace doesn’t

  • Carl [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    10
    ·
    edit-2
    2 days ago

    Even when Modern Warfare was new it always felt to me like the lesser alternative to Halo 3 (which came out the same year). The guns were both poorly balanced and less fun to use, there were no vehicles and no interesting multiplayer modes, no forge, no dual wielding or powerups, no deployables and only one type of grenade. Maybe it was more “realistic” to not have those things but it was a lot more fun to have them and it’s not like MW was trying to be a milsim with its fast movement and bullet spongy characters, it was just a shallow shooter that played fast and slick.

    • doublepepperoni [none/use name]@hexbear.net
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      1 day ago

      Glad to see someone else who was firmly on Halo’s side in the CoD vs Halo wars of old. I remember playing CoD4’s campaign after everyone and their dog slobbered all over it and just being thorougly unimpressed by the whole thing. I’ve always just disliked modern military themed games, like I can’t get into them at all. I didn’t even consider myself any kind of leftist as a dumb teen in 2007 but I still felt like I was playing some kind of military recruitment ad. YVAN EHT NIOJ

      They were also just boring to me. I don’t care about some SAS guy or Marine shooting a bunch of Arabs and Russians in drably realistic locations when I could be playing cool sci-fi shit like Halo or Gears of War. It’s the same reason I never got into Splinter Cell either and just stuck with Metal Gear

      WWII stuff though? Now that I’m into. Might play Call of Duty: World at War at some point, I think that had cool dismemberments and shit

      • Carl [he/him]@hexbear.net
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        1 day ago

        I remember hanging out at a local community center a lot at that time, and every time I tried out COD I would get bored pretty quickly and go back to Halo. Of course, even Halo was just a lesser version of Tribes or Unreal Tournament, but none of my IRL friends at that time played games on PC so I was a console gamer against my will.

        • doublepepperoni [none/use name]@hexbear.net
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 day ago

          I didn’t really get too much into online multiplayer before I started playing Halo, Gears, GTA4, etc on my Xbox 360. The community server based approach dominant on the PC was more intimidating than the frictionless matchmaking systems Xbox Live introduced

          • Carl [he/him]@hexbear.net
            link
            fedilink
            English
            arrow-up
            5
            ·
            edit-2
            1 day ago

            Yeah matchmaking is a lot more frictionless, but IMO it made the experience of playing online a lot worse. Used to be you’d hop onto a popular server in Jedi Knight 2 or something and at least one of the thirty people was a mod, so anyone who started acting like an asshole would get immediately booted.

            It could lead to mods abusing their powers but the popular games at least had enough servers that you could shop around for the good ones, compared to modern matchmaking where every game’s community experience is extremely bad and there’s nothing anyone can do about it I definitely prefer the old way.

  • Belly_Beanis [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    8
    ·
    edit-2
    44 minutes ago

    I played a lot of the original CoD, CoD 2, and original Modern Warfare. Then I stopped because even MW’s gameplay was getting dull. Then another 20 years went by and people are still playing this shit series that’s been shit for most of existence? What the fuck?

    What made the original so great was its combined arms multi-player. One person on BAR, another on Thompson, one with a Springfield, and two more on Garands vs. two people with MP40s, one on MP44, and two on K98 because that’s what you needed on maps with tons of terrain and high lethality.

    Then the second one came along where the multi-player was just okay-ish (not enough cover and too many grenades), but the single-player campaign was truly a spectacle. A lot of memorable moments with several maps that weren’t linear in their design.

    Modern Warfare had a cinematic campaign with high quality voice acting and graphics, but was too linear in its design. Multi-player wasn’t good because it was modern…so everyone is using an assault rifle. But this was when Counterstrike: Source had been out for years with its vastly superior map design and variety of weapon options players had to make choices about due to the way resources were allocated. Why was a game with 2,977,490 eleventykajillion times the budget having less interesting gameplay than a game several years older?

    CoD ended the era of bullet sponge arcade shooters and ushered in an era of high lethality, then drifted away from this as it made more and more sequels.

  • Chronographs@lemmy.zip
    link
    fedilink
    English
    arrow-up
    13
    ·
    2 days ago

    This is at why with all the whinging about how bad the activision-microsoft buyout is for gamers I continue to be in favor of it. Nobody should play acti-blizzards shit games in 2025 and if Microsoft wants to make it more expensive to do so that means some percentage of gamers are going to try something that isn’t distilled digital ass sweat

      • underisk [none/use name]@hexbear.net
        link
        fedilink
        English
        arrow-up
        7
        ·
        edit-2
        2 days ago

        I stopped watching him when he made a really stupid video about that Harry Potter game. I don’t even remember specifically what pissed me off, but I can’t say I’ve missed his videos terribly either.

        edit: skimmed the video to refresh my memory, and he basically spends the entire runtime trivializing the boycott with the classic “but you own an iPhone!?” argument but clumsily reframed and repeated a dozen times.

        • Carl [he/him]@hexbear.net
          link
          fedilink
          English
          arrow-up
          4
          ·
          edit-2
          1 day ago

          That bugged me too, although tbh I still watch him I’ve thought about unsubscribing while watching most of his recent videos. Either he’s changed or I have cuz I don’t think he’s made me laugh in a while.

          edit: okay 3 hours after I made this comment dunko drops his best video in a while, won’t be unsubbing yet.

          • MLRL_Commie [comrade/them, he/him]@hexbear.net
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 day ago

            Pretty sure most recent videos are just streams clipped together. Much less of a fan for sure. I actually only ever liked his reviews and analysis videos. His gameplay ones I’ve always disliked and he’s going that direction. I will probably stay forever subscribed though because I have yet to disagree with an analysis on any game I’ve ever played that he has also reviewed

    • booty [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      7
      ·
      2 days ago

      He makes a great point. I’d say that this one sentence is a pretty good summary: “The whole game is the good part of the game.”

      • MLRL_Commie [comrade/them, he/him]@hexbear.net
        link
        fedilink
        English
        arrow-up
        4
        ·
        edit-2
        1 day ago

        But for this specific thread, I love the ‘no long ass tutorial, no removed unskippable cutscenes. Just game; just good game’

        edit: I see that that word is blocked. Didn’t realize, though I agree once again with our censorship, it’s as it should be to protect our comrades. For those reading, it’s the word that sounds like the opposite of generate. I don’t think this particular use has any particular malice towards any oppressed groups

  • jjjalljs@ttrpg.network
    link
    fedilink
    English
    arrow-up
    14
    ·
    2 days ago

    Whenever I meet someone and mention I like video games, and they go “…like call of duty?” I have to respond “nooo no no, not that slop”

    I mean, I play a lot of mainstream stuff too (eg: fromsoft, larian) but this kind of shooter just rubs me the wrong way, and makes me kind of sad that’s the placeholder people have for games in general.

  • CerebralHawks@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    11
    ·
    2 days ago

    I tried one of the recent Call of Duty games after a similar time away (last one I’d played was the original Black Ops) and I actually had to Google how to get into the actual game. It wasn’t on the first page, I had to go to another page and look for a Campaign button.

    I did a couple missions and found it bland, and one told me to go to a place that, when I went there, there was nothing there. It was telling me to go to this place (the tower on the ship, I assume the control tower) but there was nothing to do, no further instructions when I got there. Escaping from the prison part was fun. I don’t remember which one I played.

    Very similar experience. Just underwhelmed with a game that is overproduced, over-marketed, and just not very fun.

    I hear a lot of people talking about how GTA V is so bad because the sixth one is taking forever and online is boring. I suggest Cyberpunk. It’s got a lot of similar gameplay to GTA/Saints Row where you can steal cars and do crime, and it’s the hacking stuff from Deus Ex. They wanted to have sneaking in, but I guess they never completed that part. It doesn’t work. I try to sneak and everyone just detects me anyway. Bad guys drop perks and stat increases now, so there’s little reason to not just kill everyone you see now. And it’s fun to do. It works as a straight shooter if you don’t care much about the hacking stuff, you can build your character away from that, install a Sandevistan (it slows time when activated) rather than a Cyberdeck (what allows you to hack), and then just carry a gun or a sword and have at it. No multiplayer BS. No microtransactions. It will try to sell you one thing, a story mode expansion for $30, and it’s worth it. Or you just buy the complete version and it’s all included. The only other thing is, if you make an account with them, you can move your save between platforms, and they give you some shirts that advertise their online service, GOG Galaxy, and their other game series, The Witcher. That’s… pretty much it. As for how long it is? I’m like 8.5 days into my save. I’ve got the final mission unlocked, but there’s still a ton of content to do. So I could finish it, but there’s some specific things I need to do to get the ending I want.

    • joaomarrom [he/him, comrade/them]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      9
      ·
      2 days ago

      I’ve got the final mission unlocked

      Hanako at Embers:

      But yeah, Cyberpunk is an incredible comeback story. It was dogshit at release, but now it’s probably my favorite FPS RPG of all time. It’s the only game I remember where being overpowered at endgame is a relentlessly enjoyable experience, an incredible power fantasy rather than a boring shooting gallery. Phantom Liberty is also one of the most cinematic experiences I’ve ever had playing a game, except for maybe RDR2. So many moments in the main quest had me glued to the edge of my seat. The thirty or so minutes after the mad sprint towards the crash site are simply bonkers, absolute cinema.

      • CerebralHawks@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 day ago

        I love Phantom Liberty, but I think I’ll choose differently at the end next time. I hear that ends it right then and there. So I did the longer ending and you go through this long section that’s meant to be horror, but horror doesn’t affect me, so it was just frustrating. I’m talking about the part where you’re sneaking around the old lab and the killer robot randomly drops on top of you. It was lousy game design that tried to be something more. I mean, I loved the story part of it. The execution was horribly flawed though. Like this thing is going to randomly appear and you can’t kill it. Plus they nerfed stealth so you can’t hide from it. It’s just randomly game over. That said, I did thoroughly enjoy the DLC.

        Cyberpunk is still deeply flawed, it’s just more playable now. So as before, they nerfed stealth, but at least they let you refund perks. I don’t use optical camo, but I remember that being pretty useless before 2.0 (pretty much worked only when you stood still?) so I don’t use it now. But still, I remember being able to do most of these gigs with stealth. Now the stealth bonus goes out as soon as I set foot inside. I don’t think that’s how the game is supposed to play, it feels bugged. Then again, I’m on Xbox (Series X) and I’ve only played Phantom Liberty/2.0 on Xbox. Never played CP77 before 2.0 on Xbox. I’ve played the pre-2.0 CP77 on PC. So that might contribute to it.

        Anyway, all the criticism aside, it’s still my favorite game right now. You hang out with Johnny Silverhand. I also like Judy and Solomon, but “hang out with Keanu Reeves” is a selling point. As an anime fan, I like that V is voiced by Asuna from Sword Art Online (Cherami Leigh). It still amuses me hearing her swear. She (the VA) had a pretty innocent persona online before, not sure about now. Kind of like if you went from Taylor Swift singing country from 2007 or whenever and going straight to a couple of the dirty songs off her new record. It’s amusing.

    • SevenSkalls [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      2 days ago

      I made a sneaky guy in Cyberpunk and he worked pretty well. He used a sniper and baseball bats. That was fun. But often it was just as fun to kill everyone with the baseball bat lol, especially when I got the Gorilla Arms.

      • CerebralHawks@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 day ago

        I carry the Gorilla Arms for the “Beat on the Brat” and cyberpsyscho gigs, since they’re all non-lethal. At least, if you stop when they get to 1%. The added effect (mine are burning) doesn’t kill them. One more hit will, though.

        I don’t need the bonuses for keeping them alive, I just like doing so. I hate that Johnny gives you shit for going non-lethal in the monk side quest, but any other time I use Contagion, he doesn’t say shit. It’s not a more merciful attack, it’s a differently effective one.

  • LENINSGHOSTFACEKILLA [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    7
    ·
    2 days ago

    Yeah, there was an “open beta” for some CoD game last year and I started the game, it made me create an account, which then restarted the whole game. Then I changed settings, restarted the whole game. It had at least 4 unskippable splash screens. Then I go to choose whatever game mode I wanted to play, it exits, starts the particular mode WITH MORE SPLASH SCREENS and I get into the queue. 7 Minutes later, i’m finally about to join a lobby and it crashed. Immediately uninstalled. Never touching the series again.

  • tombruzzo [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    10
    ·
    2 days ago

    Folding Ideas has a video on Ghosts and how it was made. They’ve probably stuck with the approach of setpieces first, story second, so there won’t be much connective tissue between anything in the narrative.

    And you know all the time and effort goes into the multiplayer. You’re one of the outliers looking for a single player experience to your slop

    • joaomarrom [he/him, comrade/them]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      10
      ·
      2 days ago

      And you know all the time and effort goes into the multiplayer. You’re one of the outliers looking for a single player experience to your slop

      Absolutely, it was insane that I had to make an actual effort to even find the option to play the campaign. Unreal.

      • Fossifoo [comrade/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 days ago

        No one is buying colorful guns and hats to not show off to their homies and impress noobs. Single player is just dead. Makes you wonder why they even keep that.