• purpleworm [none/use name]@hexbear.net
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          6 days ago

          I’m not about to go to bat that Steel Battalion was GOTY (though the title now makes me think of Steel Ball Run, and mecha Jojo might be cool . . . ) but I think it’s perfectly fair to say that a game very few people played can still be GOTY. Silly example, Jerma insists that Withering Rooms was GOTY last year or whenever it came out and I’m not fully inclined to agree, but sales aren’t really why and his is a much stronger choice than what many people would pick.

  • BelieveRevolt [he/him]@hexbear.net
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    6 days ago

    This is obviously a troll, but Like A Dragon, Persona and the newer Trails games did manage to popularize a turn-based RPG UI where you use multiple buttons and it improves the experience a lot.

  • daniyeg [he/him]@hexbear.net
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    6 days ago
    • harder better
    • higher fidelity better
    • bigger map better
    • more buttons better
    • more hardcore pvp better

    choose your rage bait and go into battle with random strangers online for absolutely no reason at all in sisyphean arguments that have been going on since the invention of the online web forum.

    you either die in middle of a gamer argument, or live long enough to learn you should stop arguing about people’s tastes in games that are just mechanisms to gatekeep based on their implicit biases.

      • booty [he/him]@hexbear.net
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        6 days ago

        Actually it only takes one person to trigger that message. It was a dedicated button on your profile and was used exclusively as an anonymous way to tell you that you should kill yourself.

    • Evilsandwichman [none/use name]@hexbear.net
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      6 days ago

      live long enough to learn you should stop arguing about people’s tastes in games that are just mechanisms to gatekeep based on their implicit biases.

      Gonna be honest: of all the things I never thought I’d have to argue, I never thought I’d have to argue accessibility features are okay; subtitles aren’t the end of the world (heck, I personally want subtitles because voice actors nowadays are mumbling their lines), visual options won’t hurt anyone, and a mode to allow people with physical disabilities to still enjoy the game is not a secret woke plot to undermine the West; you’d think they’d even be pragmatic about this; you can’t guarantee you’ll maintain perfect health your whole life, wouldn’t you want games to still allow you to play them should unfortunate health events come to pass?

      Gamers gatekeeping isn’t new, but them gatekeeping accessibility features has been so weird and feels artificial; I feel like this kind of whining wasn’t so popular before people got the opportunity to make social media propaganda to make people suddenly oppose it vehemently for no reason.

      • daniyeg [he/him]@hexbear.net
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        6 days ago

        the gamer™ sees it as ruining the “integrity” of the game. they think because they can’t do literally anything else other than play games that they must be really good at it and it’s their special skill so anything they can “achieve” they hold above their head (like finishing a game that the devloper intented for the average person to complete), and it makes them absolutely sick to their stomach that someone might “cheat” (use the bare minimum accessibility features that they need) to finish the same game.

        or they just like eugenics or are at least sympathetic to its ideas no need to invent some complicated psychology for them.

      • EnsignRedshirt [he/him]@hexbear.net
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        6 days ago

        I love accessibility features so much. I have no disabilities, but it’s really nice to have additional quality of life options, or to be able to turn off unnecessary mechanics. I think Jedi: Fallen Order was the first game I remember that had an option to turn off quick time events. That should be standard for any game with quick time events. I don’t want to take quick time events away from anyone who likes them, but I don’t ever need to see one in a game ever again, and all the better if it makes the game more accessible to people with legitimate difficulties playing mechanically intensive games.

        Putting those settings into the accessibility menu is the cue that they’re not part of the normal difficulty settings of the game. Antisocial weirdos will be mad, but they’re also mad that there are girl characters in the game, or that the girl characters aren’t porny enough, so who cares what they think?

      • Evilsandwichman [none/use name]@hexbear.net
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        6 days ago

        Dungeon Keeper 3: Reaper Rumble

        (EDIT: No wait, that would be the FPS MOBA akin to overwatch, fortnite, Apex, etc)

        Dungeon Keeper 3: Into the heart of the dungeon: an extraction shooter where you play the heroes, go in, take back the loot from the dungeon keeper, and skedaddle, fighting off DK units and surviving traps!

    • Evilsandwichman [none/use name]@hexbear.net
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      6 days ago

      Yeah, basically the reason I stopped

      I still crack the joke that when they release a ‘Harry takes his meds’ edition, or ‘bat to the back of the head’ edition (to make all that internal noise drop to a minimum), then I’ll play it; I remember starting the game, going through three novels of information before Harry finally went downstairs before going ‘nope’ and shelving it indefinitely.

      • Krauerking@lemy.lol
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        5 days ago

        I brute forced my way through that desire to put it down, and regretted it as I proceeded to waste another couple hours wandering around picking up trash as an actual in game mechanic to pay off your debt, was told I couldn’t go a direction and then hopped over a wall to be told I couldn’t return and was still wholly uninvested in the world.

  • GrouchyGrouse [he/him]@hexbear.net
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    6 days ago

    The solution of course is to make it so randomly the quick-time event or dialog prompt or next page prompt requires you to hit a different button.

    The more “hardcore” the game? The steeper penalty. If you hit B it might have you repeat 30 dialog boxes like that fucking owl from Zelda. Or maybe it kills your character. Maybe it deletes your save. For real gamers that want skill based games that reward skill and merit unlike those fake gamers who are probably all women.

  • Cruxifux@feddit.nl
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    6 days ago

    This is even more embarrassing when pointed out to me because I thought Clair obscura was too hard and quit it early on.

      • Cruxifux@feddit.nl
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        6 days ago

        Yeah I just couldn’t get the timing figured out at all, to the point where I even lost the tutorial fight a couple times and I was just playing on normal. I was like “why am I doing this to myself?” And quit after it didnt get easier after a couple hours.

        • Evilsandwichman [none/use name]@hexbear.net
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          6 days ago

          “why am I doing this to myself?”

          On a related note, I played dark souls 3 a while back, beat everything legit up to the blade dancer boss, died repeatedly to her 40+ times and then got this same feeling and just cheated; even if I’d beaten her legit, after so many frustrating attempts the fun was gone.

          • Cruxifux@feddit.nl
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            6 days ago

            Yeah. I tried blood borne and the first few monsters killed me so many times that I just didn’t try a souls like ever again haha

            Im bad at most video games.

              • Cruxifux@feddit.nl
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                6 days ago

                Yeah the first wolf killed me and my buddy is like “Yeah that’s okay that’s supposed to happen” and then I got my weapons and then it proceeded to kill me, and kill me, and kill me, and kill me, and he was like “okay that’s not supposed to happen.”

                • ClassIsOver [he/him]@hexbear.net
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                  6 days ago

                  I heard “You’re supposed to just run past those guys” way too many times, and if a game is designed to make you need to do that, it doesn’t seem as if it was designed well.

          • WittyProfileName2 [she/her]@hexbear.net
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            6 days ago

            beat everything legit up to the blade dancer boss,

            Aww, that’s one of my favourites.

            That said first time I beat her was with a pure sorcery build where I realised you could cheese her really easily by just standing behind a pillar, dropping a pestilent mist and just watching her spin pointlessly in the death cloud. Same for the Dragonslayer Armour at the end of Lothric Castle and the well it spawns in front of.

    • purpleworm [none/use name]@hexbear.net
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      6 days ago

      There are some very difficult games with one button (+ directions, usually) and many games that use every input the controller is capable of that nonetheless don’t require any skill at all.

  • vegeta1 [he/him]@hexbear.net
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    6 days ago

    Different genres and experiences. And this from someone who prefers real time (includings RTS) to turn based. They all got their merits