ferret

  • Carl [he/him]@hexbear.net
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    7 days ago

    I hate that this is the first thing I looked at but the description for that video is the most AI-written thing of all time

    We’ve been waiting a long time to say this: Total War is going back to the medieval era ⚔️ Total War: MEDIEVAL III is now in early development!

    This isn’t just a sequel; it’s the rebirth of historical Total War. And we’re bringing you on the journey with us.

    It’s got the random relevant emoji use AND the “this isn’t just” sentence structure, back to back.

    • DogThatWentGorp [he/him, they/them]@hexbear.net
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      7 days ago

      Correct semi-colon use and advanced corperatese phrasing feels suss too.

      Although like I kinda feel there’s a heavy feedback loop between AI chatbots and HR-speak to the point it’s functionally indistinguishable. Maybe that’s why CEOs gobble that shit up.

      • The_hypnic_jerk [he/him]@hexbear.net
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        7 days ago

        Yeah the AI is trained on corpo speak and the corpos are trying to key into whatever’s trending, so it’s hard to tell based on this context which is which

  • thelastaxolotl [he/him]@hexbear.net
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    7 days ago

    Good for the historical tw nerds, im happy the Nagash DLC was announced for total warhammer 3

    Also apparently there will be a 2nd game announcement for the game awards

    • Keld [he/him, any]@hexbear.net
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      5 days ago

      im happy the Nagash DLC was announced for total warhammer 3

      Is it weird that I’m not? I really don’t want Nagash there, because all the ideas for how to implement him sound really awful. Like most of them seem to about making a faction that’s just all the undead factions as one, which is what they did with Daniel/The Demon Prince, and that shit sucks.

      Also a bunch of the factions only make sense because Nagash isn’t around any more. Like how do you justify Azhag if Nagash is running around being Nagash? How is Arkhan an independent faction when Nagash is running around (His faction is literally called servants of Nagash)?
      What about the hunt for the books of Nagash?

    • happybadger [he/him]@hexbear.netOP
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      7 days ago

      It isn’t confirmed, but I’ve seen speculation that it’s Total War: Warhammer 40k. That would be the next logical direction for their non-historical games and I’d buy it like a shameless pig.

      • Damarcusart [he/him, comrade/them]@hexbear.net
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        7 days ago

        I think that’s the rumour because it’s the thing that would make the most sense and would be a really well selling game that would make their parent companies SEGA and GW a ton of money.

        So naturally their parent companies will never actually allow it to happen.

        • Carl [he/him]@hexbear.net
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          7 days ago

          GW definitely has a thing about not letting there be a video game adaptation that’s too close to the wargame, which I feel like total war 40K would be. Not like Warmachine which released their game which was a more or less 1 to 1 recreation of the wargame as it was (and much like the wargame it was wildly underappreciated).

          • Belly_Beanis [he/him]@hexbear.net
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            7 days ago

            They could base it off Epic Armageddon where you’re commanding entire chapters of Space Marines over battlefields several miles wide. Even if you go Minigeddon with 3mm scale (vs. 6mm of the original Epic models), a 6’x4’ table is still only a mile wide or so.

            Total War: Armageddon would be dope. You’re not focused in on platoon skirmishes like DoW. You’re commanding entire Titan legions with naval support dropping orbital bombardments across a city that’s to scale.

          • barrbaric [he/him]@hexbear.net
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            7 days ago

            They’re making a new Dawn of War so I don’t see why another RTS would be off-limits. FWIW I still don’t think it’ll be 40k because there’s never been a Total War set in the modern era with vehicles and it’ll be a lot harder to explain the typical TW map when every army should have access to planes, spaceships, orbital drops, teleporters, etc.

            • Damarcusart [he/him, comrade/them]@hexbear.net
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              7 days ago

              and it’ll be a lot harder to explain the typical TW map when every army should have access to planes, spaceships, orbital drops, teleporters, etc.

              That is basically every single 40K game ever though, they have access to tens of thousands of planets worth of vehicles and arms but can’t use them because of reasons.

              • barrbaric [he/him]@hexbear.net
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                7 days ago

                Dawn of War Dark Crusade did actually have a spaceport as one of the tile bonuses. IIRC it let you move troops to non-adjacent territories. Soulstorm had multiple planets though IIRC you used webway to travel between them instead of ships.

                Gladius has the flyers and I think you could teleport some units (maybe it was necrons-only?).

                • Damarcusart [he/him, comrade/them]@hexbear.net
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                  7 days ago

                  Yeah, and Gladius has orbital drops for Space Marines as well. Which I don’t think would be all that different in a TW game from the summoning abilities in Warhammer. The scope and scale of 40K has never been the focus of any of the games, since the actual scope of 40K is literally just a joke and isn’t supposed to make sense.

            • Carl [he/him]@hexbear.net
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              7 days ago

              This is just my read, but I think Dawn of War gets a pass because it’s a base building RTS and thus not very similar to the tabletop game.

          • Damarcusart [he/him, comrade/them]@hexbear.net
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            7 days ago

            I think a more standard TW formula could work really well for a 40K game, it doesn’t need to be like the tabletop game (hot take, but the tabletop game sucks and is slow and boring), wouldn’t need to change much from how things work under the hood of TW Warhammer, only really important change would be fixing how ranged attacks work in a format where there are a lot more of them and they happen a lot faster.

            • Carl [he/him]@hexbear.net
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              7 days ago

              The more standard TW formula is what I think would be too similar to the tabletop game. In both you build an army limited by points, and then arrive on a battlefield with your units and focus on tactical over strategic decisions. If my read on GW is correct they should see that as a digital version of exactly what the tabletop game is and veto it to protect their percieved brand.

              And I agree on the state of the tabletop game. I liked it a lot back around 2nd and 3rd edition but it wasn’t very good back then and its only gotten worse, which is why I shill for Warmachine/Hordes every chance I get because those are actually pretty fun as far as tabletop wargames go.

              • Damarcusart [he/him, comrade/them]@hexbear.net
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                7 days ago

                I think the economy building part of TW would be enough to differentiate the two, especially since it won’t be a game where you have “your” army and just use that forever instead of buying a tabletop army, which seems to be their main issue. They seem ok with turn based strategy, Gladius exists after all.

                And TW doesn’t really have a points system, just a unit limit and upkeep costs, though I’m sure some soulless suit at GW will see the two systems as being too similar and veto it, despite a TW 40k game probably being as good for their brand as much as the original Dawn of War was.

  • No_Bark@lemmy.dbzer0.com
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    7 days ago

    I’m happy they’ve finally officially announced that they’re working on this. Still, this is a LONG ways off from being released.

    I’m cautiously optimistic. I actually really liked Pharaoh once the Dynasties update dropped, and it made me think a fully fleshed out historical title might actually end up being good.

    Still though, I remember Empire and Rome 2’s release, so the announcement of this being the first game out on the new engine has bad connotations with CA’s history.

    • Damarcusart [he/him, comrade/them]@hexbear.net
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      7 days ago

      Is Pharaoh any good? I wanted a TW: Bronze age sort of game for ages, but this one focusing on Egypt really didn’t interest me, can you play as Mesopotamians or the Hittites or anything? Or is it pretty much just Egypt?

      • Leon_Grotsky [comrade/them]@hexbear.net
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        7 days ago

        Yes on all accounts. You can play as Mesopotamian, Babylonian, Caananite, Hittite, Aegean, and Sea Peoples factions just off the top of my head in addition to Egypt. The Dynasties update was huge.

        more detailed list
        Egyptian major factions: Ramesses III, Seti II, Tausret, Amenmesse
        
        Egyptian minor factions: Merneptah (unique leader), Setnakhte (unique leader), Napata, Baharia, Dungul
        
        Canaanite major factions: Bay and Irsu
        
        Canaanite minor factions: Ugarit, Emar, Byblos, Damascus, Ashkelon
        
        Hittite major factions: Suppiluliuma II and Kurunta
        
        Hittite minor factions: Cimmerians, Sangarian Phrygia, Malidiya, Alashiya (aka Cyprus), Carcemish
        
        Sea People major factions: the Sherden led by Iolaos and the Peleset led by Walwetes
        
        Sea People minor factions: none, but any playable faction can opt into the Path of the Sea Peoples or the Path of the Marauder rather than striving to become Pharaoh/Great King/Wanax/King of the Universe
        
        Mesopotamian major factions: Hanigalbat led by Ninurta-Apal-Ekur, and Babylon led by Adad-Shuma-Usur
        
        Mesopotamian minor factions: Assyria, Igihalkid, Lullubi, Sutu, Shubru
        
        Aegean major factions: Mycenea led by Agammemnon with his brother Menelaus as recruitable general, and Troy led by Priam, with his sons Hector and Paris and his nephew Aeneas as recruitable generals.
        
        Aegean minor factions: now this is getting really interesting. Ithaca, Thrace, Bоeotians, Aeolia and Lycia.
        
          • Leon_Grotsky [comrade/them]@hexbear.net
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            7 days ago

            Well the Dynasties update I mentioned before, where they added much of this variety, came as the end-of-life update for the game; so you probably wouldn’t have seen promo for it if you weren’t already playing the game.

            • Damarcusart [he/him, comrade/them]@hexbear.net
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              7 days ago

              Ah, I see. Nice of them to just throw in tons of stuff that was probably planned as DLC, until they saw the game’s sales. I still don’t know why they decided to focus so much on Egypt instead of the bronze age in general, I don’t speak for all historical TW fans, but I do prefer the ones with really big maps to paint.

      • No_Bark@lemmy.dbzer0.com
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        7 days ago

        You can! There’s the Egyptians, Hittites, Canaanites, Sea Peoples, Mesopotamians, and the Achean and Pelasgians from Troy. All playable factions with a couple of varying amounts of different leaders to pick from in each culture.

        There’s two versions of Pharaoh, Total War: Pharaoh and Total War: Pharaoh Dynasties.

        Dynasties is really good. It added back in a family tree and plays much more like the old historical games than Total War: Pharaoh. It’s still very different from the older historical titles though. The resource management got changed around in a big way. It takes a little getting used to, but it makes sense for the most part.

        Pharaoh Dynasties has always run surprising well for me, so big battles feel GREAT. The campaign map is very pretty, and I like most of the new mechanics. Sieges aren’t total ass like they are in most Total War games, though still not super great.

        I find it a much better Bronze age total war than Troy, but I did have fun with Troy Total War as well.

    • Leon_Grotsky [comrade/them]@hexbear.net
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      7 days ago

      I think 2028/2029 is planned, but probably 2030 after getting delayed once or twice.

      Next year (2026) is the End Times for TWWH, year after (2027) is Warhammer 40k. I don’t think CA as a company can afford to not have a major release every year at this point.