

the mod that makes this open up when you get into a battle in either ck3 or eu5 is going to be so fucking tight
I yearn to look at the detailed map.
I hate that this is the first thing I looked at but the description for that video is the most AI-written thing of all time
We’ve been waiting a long time to say this: Total War is going back to the medieval era ⚔️ Total War: MEDIEVAL III is now in early development!
This isn’t just a sequel; it’s the rebirth of historical Total War. And we’re bringing you on the journey with us.
It’s got the random relevant emoji use AND the “this isn’t just” sentence structure, back to back.
Correct semi-colon use and advanced corperatese phrasing feels suss too.
Although like I kinda feel there’s a heavy feedback loop between AI chatbots and HR-speak to the point it’s functionally indistinguishable. Maybe that’s why CEOs gobble that shit up.
Yeah the AI is trained on corpo speak and the corpos are trying to key into whatever’s trending, so it’s hard to tell based on this context which is which
Good for the historical tw nerds, im happy the Nagash DLC was announced for total warhammer 3
Also apparently there will be a 2nd game announcement for the game awards
im happy the Nagash DLC was announced for total warhammer 3
Is it weird that I’m not? I really don’t want Nagash there, because all the ideas for how to implement him sound really awful. Like most of them seem to about making a faction that’s just all the undead factions as one, which is what they did with Daniel/The Demon Prince, and that shit sucks.
Also a bunch of the factions only make sense because Nagash isn’t around any more. Like how do you justify Azhag if Nagash is running around being Nagash? How is Arkhan an independent faction when Nagash is running around (His faction is literally called servants of Nagash)?
What about the hunt for the books of Nagash?It isn’t confirmed, but I’ve seen speculation that it’s Total War: Warhammer 40k. That would be the next logical direction for their non-historical games and I’d buy it like a shameless pig.
I think that’s the rumour because it’s the thing that would make the most sense and would be a really well selling game that would make their parent companies SEGA and GW a ton of money.
So naturally their parent companies will never actually allow it to happen.
GW definitely has a thing about not letting there be a video game adaptation that’s too close to the wargame, which I feel like total war 40K would be. Not like Warmachine which released their game which was a more or less 1 to 1 recreation of the wargame as it was (and much like the wargame it was wildly underappreciated).
They could base it off Epic Armageddon where you’re commanding entire chapters of Space Marines over battlefields several miles wide. Even if you go Minigeddon with 3mm scale (vs. 6mm of the original Epic models), a 6’x4’ table is still only a mile wide or so.
Total War: Armageddon would be dope. You’re not focused in on platoon skirmishes like DoW. You’re commanding entire Titan legions with naval support dropping orbital bombardments across a city that’s to scale.
They’re making a new Dawn of War so I don’t see why another RTS would be off-limits. FWIW I still don’t think it’ll be 40k because there’s never been a Total War set in the modern era with vehicles and it’ll be a lot harder to explain the typical TW map when every army should have access to planes, spaceships, orbital drops, teleporters, etc.
and it’ll be a lot harder to explain the typical TW map when every army should have access to planes, spaceships, orbital drops, teleporters, etc.
That is basically every single 40K game ever though, they have access to tens of thousands of planets worth of vehicles and arms but can’t use them because of reasons.
Dawn of War Dark Crusade did actually have a spaceport as one of the tile bonuses. IIRC it let you move troops to non-adjacent territories. Soulstorm had multiple planets though IIRC you used webway to travel between them instead of ships.
Gladius has the flyers and I think you could teleport some units (maybe it was necrons-only?).
Yeah, and Gladius has orbital drops for Space Marines as well. Which I don’t think would be all that different in a TW game from the summoning abilities in Warhammer. The scope and scale of 40K has never been the focus of any of the games, since the actual scope of 40K is literally just a joke and isn’t supposed to make sense.
This is just my read, but I think Dawn of War gets a pass because it’s a base building RTS and thus not very similar to the tabletop game.
I think a more standard TW formula could work really well for a 40K game, it doesn’t need to be like the tabletop game (hot take, but the tabletop game sucks and is slow and boring), wouldn’t need to change much from how things work under the hood of TW Warhammer, only really important change would be fixing how ranged attacks work in a format where there are a lot more of them and they happen a lot faster.
The more standard TW formula is what I think would be too similar to the tabletop game. In both you build an army limited by points, and then arrive on a battlefield with your units and focus on tactical over strategic decisions. If my read on GW is correct they should see that as a digital version of exactly what the tabletop game is and veto it to protect their percieved brand.
And I agree on the state of the tabletop game. I liked it a lot back around 2nd and 3rd edition but it wasn’t very good back then and its only gotten worse, which is why I shill for Warmachine/Hordes every chance I get because those are actually pretty fun as far as tabletop wargames go.
I think the economy building part of TW would be enough to differentiate the two, especially since it won’t be a game where you have “your” army and just use that forever instead of buying a tabletop army, which seems to be their main issue. They seem ok with turn based strategy, Gladius exists after all.
And TW doesn’t really have a points system, just a unit limit and upkeep costs, though I’m sure some soulless suit at GW will see the two systems as being too similar and veto it, despite a TW 40k game probably being as good for their brand as much as the original Dawn of War was.
I read a star wars tw was posible too, im sure either would be pretty fun
I’m not even a Stars War guy because I never understood which star it was about, but I’d buy it. Warhammer proved that the model works really well with monsters and small squads. It’s only the tight environments in that or Warhammer 40k which would give me pause.
It’s about lots of stars, it’s about stars having wars.
But is it over the death star or the life star? Nobody ever says and they keep on shooting each other for nothing.
I hope there are more family/incest mechanics in this one. The different leaders including that fuckass little kid suggests there might be.
SAME
That was my favorite part of medieval 2 and Shogun 2. Hope we get Shogun 3
Also, with Alien Isolation under their belt, it would be amazing to see optional interactive agent mission like for spy craft and assassination.
Oh yeah. I want this to be basically Crusader Kings lite with Total War Realtime battles.
It better be, people have been clamoring for that for years but nothing has come close
I’m happy they’ve finally officially announced that they’re working on this. Still, this is a LONG ways off from being released.
I’m cautiously optimistic. I actually really liked Pharaoh once the Dynasties update dropped, and it made me think a fully fleshed out historical title might actually end up being good.
Still though, I remember Empire and Rome 2’s release, so the announcement of this being the first game out on the new engine has bad connotations with CA’s history.
Is Pharaoh any good? I wanted a TW: Bronze age sort of game for ages, but this one focusing on Egypt really didn’t interest me, can you play as Mesopotamians or the Hittites or anything? Or is it pretty much just Egypt?
Yes on all accounts. You can play as Mesopotamian, Babylonian, Caananite, Hittite, Aegean, and Sea Peoples factions just off the top of my head in addition to Egypt. The Dynasties update was huge.
more detailed list
Egyptian major factions: Ramesses III, Seti II, Tausret, Amenmesse Egyptian minor factions: Merneptah (unique leader), Setnakhte (unique leader), Napata, Baharia, Dungul Canaanite major factions: Bay and Irsu Canaanite minor factions: Ugarit, Emar, Byblos, Damascus, Ashkelon Hittite major factions: Suppiluliuma II and Kurunta Hittite minor factions: Cimmerians, Sangarian Phrygia, Malidiya, Alashiya (aka Cyprus), Carcemish Sea People major factions: the Sherden led by Iolaos and the Peleset led by Walwetes Sea People minor factions: none, but any playable faction can opt into the Path of the Sea Peoples or the Path of the Marauder rather than striving to become Pharaoh/Great King/Wanax/King of the Universe Mesopotamian major factions: Hanigalbat led by Ninurta-Apal-Ekur, and Babylon led by Adad-Shuma-Usur Mesopotamian minor factions: Assyria, Igihalkid, Lullubi, Sutu, Shubru Aegean major factions: Mycenea led by Agammemnon with his brother Menelaus as recruitable general, and Troy led by Priam, with his sons Hector and Paris and his nephew Aeneas as recruitable generals. Aegean minor factions: now this is getting really interesting. Ithaca, Thrace, Bоeotians, Aeolia and Lycia.Oh neat! I wish they had indicated that better, I would’ve actually got the game when it was relevant. At least’s on sale now for like 75% off right now.
Well the Dynasties update I mentioned before, where they added much of this variety, came as the end-of-life update for the game; so you probably wouldn’t have seen promo for it if you weren’t already playing the game.
Ah, I see. Nice of them to just throw in tons of stuff that was probably planned as DLC, until they saw the game’s sales. I still don’t know why they decided to focus so much on Egypt instead of the bronze age in general, I don’t speak for all historical TW fans, but I do prefer the ones with really big maps to paint.
There’s TW: Troy which would be bronze age I think.
You can! There’s the Egyptians, Hittites, Canaanites, Sea Peoples, Mesopotamians, and the Achean and Pelasgians from Troy. All playable factions with a couple of varying amounts of different leaders to pick from in each culture.
There’s two versions of Pharaoh, Total War: Pharaoh and Total War: Pharaoh Dynasties.
Dynasties is really good. It added back in a family tree and plays much more like the old historical games than Total War: Pharaoh. It’s still very different from the older historical titles though. The resource management got changed around in a big way. It takes a little getting used to, but it makes sense for the most part.
Pharaoh Dynasties has always run surprising well for me, so big battles feel GREAT. The campaign map is very pretty, and I like most of the new mechanics. Sieges aren’t total ass like they are in most Total War games, though still not super great.
I find it a much better Bronze age total war than Troy, but I did have fun with Troy Total War as well.
I’ve been playing Medieval II for like, 15 years at this point, so alright, they can try to wow me.
Darth mod?Not darth that’s empire, stainless steel even?
at one point in time, but not lately.
Im happy to see them announce this BUT keep in mind this is PRE-Production. Like It might legit take till 2028 or (at worst) 2030 till it comes out.
I think 2028/2029 is planned, but probably 2030 after getting delayed once or twice.
Next year (2026) is the End Times for TWWH, year after (2027) is Warhammer 40k. I don’t think CA as a company can afford to not have a major release every year at this point.
They could print money with WH DLC if they would stop delaying release by a year lmao
I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy:













